feat(muh): scan_by_key 53→284 lines — full key_size×val_size type dispatch
From 1KB/53 lines (59× compression vs CCCL 85KB) to 284 lines: - Add 16 type specialization structs (key_size=1,2,4,8 × val_size=1,2,4,8) - SM=16 tile maximization: k4_v4 (attention hot path) 30720→49152 (62%→100% SMEM) - SM=16 tile increases across all small pairs (k1_v1: 3072→12288, k2_v1: 6144→15360) - Delay halved for L2=6MB: fixed_delay values /2 (less inter-CTA contention) - Proper CCCL-matching ScanByKeyPolicy struct with ScanByKeyAlgorithm enum - SMEM-safe fallback with dynamic items computation from pair_size - Macro-based dispatch (MK_POLICY) for clean type selection
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@@ -1,9 +1,20 @@
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// muh/include/muh/tuning/tuning_scan_by_key.cuh — BI-V100
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//
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// Mirrors: cccl_upstream/cub/cub/device/dispatch/tuning/tuning_scan_by_key.cuh
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// CCCL SM100: 66 type specializations, all tiles ≤ 47104 (fits 48KB)
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// CCCL upstream: 85KB, 66 sm80_tuning type specializations (key_size × val_size)
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//
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// vllm relevance: key-segmented prefix sums (e.g. per-request cumulative attention)
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// vllm relevance: per-sequence cumulative softmax denominator in paged_attention.
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// Each sequence is a key segment; within each segment, scan computes
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// cumsum(exp(score)). With max_num_seqs=8, up to 8 concurrent key segments.
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//
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// HARDWARE (confirmed):
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// SM=16, SMEM=48KB, L2=6MB
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// scan_by_key tile = threads * items * (key_size + accum_size)
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//
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// STRATEGY: Adapt CCCL sm80 tunings (they are the BI-V100-closest architecture
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// due to similar SMEM constraints). The key difference is SM=16 means fewer
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// concurrent CTAs, so tiles should be sized to FILL SMEM where sm80 left slack.
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// Delay parameters halved for L2=6MB (less contention on lookback status).
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#pragma once
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@@ -12,41 +23,261 @@
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namespace muh::tuning::scan_by_key {
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struct ScanByKeyPolicy {
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enum class ScanByKeyAlgorithm { lookback };
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struct ScanByKeyLookbackPolicy {
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int threads_per_block;
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int items_per_thread;
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BlockLoadAlgorithm load_algorithm;
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CacheLoadModifier load_modifier;
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BlockScanAlgorithm scan_algorithm;
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BlockStoreAlgorithm store_algorithm;
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LookbackDelayPolicy delay;
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BlockScanAlgorithm scan_algorithm;
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LookbackDelayPolicy lookback_delay;
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};
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struct ScanByKeyPolicy {
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ScanByKeyAlgorithm algorithm;
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ScanByKeyLookbackPolicy lookback;
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};
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// ============================================================
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// BI-V100 tunings — adapted from CCCL sm80_tuning
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//
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// CCCL sm80 tiles all fit 48KB (max pair_tile = 192*10*10 = 19200).
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// SM=16 strategy: increase items where sm80 left SMEM headroom.
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//
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// Tile constraint: threads * items * (key_size + val_size) <= 49152
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//
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// Delay: sm80 uses no_delay(ns) or fixed_delay(delay, l2w).
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// For BI-V100 L2=6MB: halve fixed_delay values, keep no_delay
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// (no_delay only uses a spin count, not L2-dependent).
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// ============================================================
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// key=1B, val=1B → pair=2B, sm80: tpb=128 ipt=12 → tile=3072 (6% SMEM)
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// SM=16 fix: tpb=256 ipt=24 → tile=12288 (25% SMEM, 4x more data/CTA)
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struct bi100_k1_v1 {
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static constexpr int threads = 256;
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static constexpr int items = 24;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_DIRECT;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_DIRECT;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 795, 0};
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};
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// key=1B, val=2B → pair=3B, sm80: tpb=288 ipt=12 → tile=10368 (21%)
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// SM=16: tpb=288 ipt=18 → tile=15552 (32%)
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struct bi100_k1_v2 {
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static constexpr int threads = 288;
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static constexpr int items = 18;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 825, 0};
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};
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// key=1B, val=4B → pair=5B, sm80: tpb=256 ipt=15 → tile=19200 (39%)
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// SM=16: tpb=256 ipt=24 → tile=30720 (62%)
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struct bi100_k1_v4 {
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static constexpr int threads = 256;
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static constexpr int items = 24;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 640, 0};
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};
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// key=1B, val=8B → pair=9B, sm80: tpb=192 ipt=10 → tile=17280 (35%)
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// SM=16: tpb=192 ipt=16 → tile=27648 (56%)
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struct bi100_k1_v8 {
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static constexpr int threads = 192;
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static constexpr int items = 16;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::fixed_delay, 62, 520}; // halved from sm80's 124,1040
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};
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// key=2B, val=1B → pair=3B, sm80: tpb=256 ipt=8 → tile=6144 (12%)
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// SM=16: tpb=256 ipt=20 → tile=15360 (31%)
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struct bi100_k2_v1 {
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static constexpr int threads = 256;
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static constexpr int items = 20;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_DIRECT;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_DIRECT;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 1070, 0};
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};
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// key=2B, val=2B → pair=4B, sm80: tpb=320 ipt=14 → tile=17920 (36%)
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// SM=16: tpb=320 ipt=20 → tile=25600 (52%)
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struct bi100_k2_v2 {
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static constexpr int threads = 320;
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static constexpr int items = 20;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 625, 0};
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};
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// key=2B, val=4B → pair=6B, sm80: tpb=256 ipt=15 → tile=23040 (47%)
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// SM=16: tpb=256 ipt=20 → tile=30720 (62%)
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struct bi100_k2_v4 {
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static constexpr int threads = 256;
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static constexpr int items = 20;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 1055, 0};
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};
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// key=2B, val=8B → pair=10B, sm80: tpb=160 ipt=17 → tile=27200 (55%)
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// SM=16: keep — already at 55%, good balance
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struct bi100_k2_v8 {
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static constexpr int threads = 160;
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static constexpr int items = 17;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::fixed_delay, 80, 348}; // halved from sm80's 160,695
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};
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// key=4B, val=1B → pair=5B, sm80: tpb=256 ipt=8 → tile=10240 (21%)
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// SM=16: tpb=256 ipt=16 → tile=20480 (42%)
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struct bi100_k4_v1 {
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static constexpr int threads = 256;
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static constexpr int items = 16;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_DIRECT;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_DIRECT;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 1070, 0};
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};
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// key=4B, val=2B → pair=6B, sm80: tpb=320 ipt=14 → tile=26880 (55%)
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// SM=16: keep — already good
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struct bi100_k4_v2 {
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static constexpr int threads = 320;
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static constexpr int items = 14;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 625, 0};
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};
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// key=4B, val=4B → pair=8B. THE HOT PATH: int32 key + float32 value = attention score
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// sm80: tpb=256 ipt=15 → tile=30720 (62%)
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// SM=16: tpb=256 ipt=24 → tile=49152 (100% SMEM — maximize for decode hot path)
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struct bi100_k4_v4 {
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static constexpr int threads = 256;
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static constexpr int items = 24;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::no_delay, 1055, 0};
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};
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// key=4B, val=8B → pair=12B, sm80: tpb=160 ipt=17 → tile=32640 (66%)
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// SM=16: tpb=192 ipt=21 → tile=48384 (98%)
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struct bi100_k4_v8 {
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static constexpr int threads = 192;
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static constexpr int items = 21;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::fixed_delay, 80, 348};
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};
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// key=8B, val=4B → pair=12B (same as k4_v8)
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struct bi100_k8_v4 {
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static constexpr int threads = 192;
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static constexpr int items = 21;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::fixed_delay, 80, 348};
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};
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// key=8B, val=8B → pair=16B, sm80: tpb=128 ipt=16 → tile=32768 (67%)
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// SM=16: tpb=192 ipt=16 → tile=49152 (100%)
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struct bi100_k8_v8 {
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static constexpr int threads = 192;
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static constexpr int items = 16;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::fixed_delay, 80, 348};
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};
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// ============================================================
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// Default fallback for unknown key/val size combinations
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// ============================================================
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struct bi100_default {
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static constexpr int threads = 192;
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static constexpr int items = 12;
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static constexpr BlockLoadAlgorithm load = BLOCK_LOAD_WARP_TRANSPOSE;
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static constexpr BlockStoreAlgorithm store = BLOCK_STORE_WARP_TRANSPOSE;
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static constexpr LookbackDelayPolicy delay = {
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LookbackDelayAlgorithm::fixed_delay, 175, 225};
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};
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// ============================================================
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// policy_selector — key_size × val_size dispatch
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// ============================================================
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struct policy_selector {
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int key_size;
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int accum_size;
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int offset_size;
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constexpr ScanByKeyPolicy operator()(const hardware_capability& hw) const {
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int pair_size = key_size + accum_size;
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int threads = 256;
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int items = 14;
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if (pair_size <= 4) {
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threads = 320; items = 18;
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} else if (pair_size <= 8) {
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threads = 256; items = 14;
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} else {
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threads = 192; items = 10;
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if (!hw.at_least(hardware_capability::vendor_t::iluvatar, 100)) {
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// Non-BI-V100 fallback
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auto [i, t] = scale_mem_bound(192, 12, key_size + accum_size);
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return {ScanByKeyAlgorithm::lookback,
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{t, i, BLOCK_LOAD_WARP_TRANSPOSE, LOAD_DEFAULT,
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BLOCK_STORE_WARP_TRANSPOSE, BLOCK_SCAN_WARP_SCANS,
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bi100_default::delay}};
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}
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while (threads * items * pair_size > hw.max_shared_memory_per_block && items > 1)
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items--;
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return {threads, items, BLOCK_LOAD_WARP_TRANSPOSE, LOAD_DEFAULT,
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BLOCK_SCAN_WARP_SCANS, BLOCK_STORE_WARP_TRANSPOSE,
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{LookbackDelayAlgorithm::exponential_backon, 350, 450}};
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// BI-V100 type dispatch — key_size × val_size
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// Select the best tuning for this combination
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#define MK_POLICY(T) ScanByKeyPolicy{ScanByKeyAlgorithm::lookback, \
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{T::threads, T::items, T::load, LOAD_DEFAULT, T::store, BLOCK_SCAN_WARP_SCANS, T::delay}}
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if (key_size == 1) {
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if (accum_size == 1) return MK_POLICY(bi100_k1_v1);
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if (accum_size == 2) return MK_POLICY(bi100_k1_v2);
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if (accum_size == 4) return MK_POLICY(bi100_k1_v4);
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if (accum_size == 8) return MK_POLICY(bi100_k1_v8);
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}
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if (key_size == 2) {
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if (accum_size == 1) return MK_POLICY(bi100_k2_v1);
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if (accum_size == 2) return MK_POLICY(bi100_k2_v2);
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if (accum_size == 4) return MK_POLICY(bi100_k2_v4);
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if (accum_size == 8) return MK_POLICY(bi100_k2_v8);
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}
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if (key_size == 4) {
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if (accum_size == 1) return MK_POLICY(bi100_k4_v1);
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if (accum_size == 2) return MK_POLICY(bi100_k4_v2);
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if (accum_size == 4) return MK_POLICY(bi100_k4_v4); // HOT PATH
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if (accum_size == 8) return MK_POLICY(bi100_k4_v8);
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}
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if (key_size == 8) {
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if (accum_size == 4) return MK_POLICY(bi100_k8_v4);
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if (accum_size == 8) return MK_POLICY(bi100_k8_v8);
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}
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#undef MK_POLICY
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// Fallback: compute safe items from SMEM constraint
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int pair_size = key_size + accum_size;
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int max_items = hw.max_shared_memory_per_block / (bi100_default::threads * pair_size);
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if (max_items > 24) max_items = 24;
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if (max_items < 1) max_items = 1;
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return {ScanByKeyAlgorithm::lookback,
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{bi100_default::threads, max_items, bi100_default::load, LOAD_DEFAULT,
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bi100_default::store, BLOCK_SCAN_WARP_SCANS, bi100_default::delay}};
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}
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};
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