Model: Indexnusrefather/Super-Slop-Machina-Roleplay-1.2b-ERP-Tolerant-V2 Source: Original Platform
57 lines
1.9 KiB
Markdown
57 lines
1.9 KiB
Markdown
---
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license: other
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license_name: lfm1.0
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license_link: LICENSE
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language:
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- en
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base_model:
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- LiquidAI/LFM2.5-1.2B-Instruct
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pipeline_tag: text-generation
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tags:
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- rp
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- roleplay
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- creative
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- writer
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- finetune
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- lora
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- NSFW
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- ERP
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- V2
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- Super
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---
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Super Slop Machina V2: Second Iteration of The Complex LFM 2.5 Roleplay Finetune With Bigger Training Data And Improved Methodology
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-
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"It's been training for this single moment, absorbing data restlessly, adapting, learning to roleplay correctly."
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---
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# Overview and whats different from v1:
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## Improvements:
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* Training extended from 35~ to 52~ million tokens
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* Used improved, more aggressive methodology to force the model to learn new writing style
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## What does that mean in practice?
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* Better roleplay than the previous version
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# Quants(Now made with imatrix):
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My recommendations stay the same as with the previous version, albeit now quality preservation is improved thanks to imatrix.
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* BF16- Recommended, highest quality, least logical mistakes.
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* Q8_0- Recommended, high quality, makes slightly more mistakes but nonetheless near lossless.
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* Q6_K- Recommended if Q8_0 is too much, degradation begins, not exactly notable here, but you will notice minor detail loss.(Now a little better thanks to imatrix, same can be said about quants below)
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* Q5_K_M- Recommended if hardware is really, REALLY bad, degradation becomes noticeable.
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* Q4_K_M- Not recommended for most use cases, degradation is clearly noticeable.
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* IQ4_XS- Lightest, uses imatrix to stay somewhat coherent, can't promise anything here, smaller models react to quantization differently.
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Quants can be found in the repository, along with safetensors.
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# For the future with this model:
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I do think about training it on even more tokens now, in particular on 70 million tokens, I'll maybe do the v3 next week. |