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project_6/cccl_upstream/thrust/benchmarks/bench/tabulate/basic.cu
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

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// SPDX-FileCopyrightText: Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
// SPDX-License-Identifier: BSD-3
#include <thrust/device_vector.h>
#include <thrust/execution_policy.h>
#include <thrust/sequence.h>
#include <thrust/tabulate.h>
#include <nvbench_helper.cuh>
#include "thrust/detail/raw_pointer_cast.h"
template <typename T>
static void sequence(nvbench::state& state, nvbench::type_list<T>)
{
const auto elements = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> output(elements, thrust::no_init);
state.add_element_count(elements);
state.add_global_memory_writes<T>(elements);
caching_allocator_t alloc;
state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync,
[&](nvbench::launch& launch) {
// sequence is implemented via thrust::tabulate
thrust::sequence(policy(alloc, launch), output.begin(), output.end());
});
}
NVBENCH_BENCH_TYPES(sequence, NVBENCH_TYPE_AXES(integral_types))
.set_name("sequence")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4));
template <class T>
struct seg_size_t
{
T* d_offsets{};
template <class OffsetT>
__device__ T operator()(OffsetT i)
{
return static_cast<T>(d_offsets[i + 1] - d_offsets[i]);
}
};
template <typename T>
static void seg_size(nvbench::state& state, nvbench::type_list<T>)
{
const auto elements = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> input(elements + 1);
thrust::device_vector<T> output(elements, thrust::no_init);
state.add_element_count(elements);
state.add_global_memory_reads<T>(elements + 1);
state.add_global_memory_writes<T>(elements);
caching_allocator_t alloc;
seg_size_t<T> op{thrust::raw_pointer_cast(input.data())};
state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync,
[&](nvbench::launch& launch) {
thrust::tabulate(policy(alloc, launch), output.begin(), output.end(), op);
});
}
NVBENCH_BENCH_TYPES(seg_size, NVBENCH_TYPE_AXES(integral_types))
.set_name("seg_size")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4));