CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
86 lines
2.3 KiB
Plaintext
86 lines
2.3 KiB
Plaintext
#include <thrust/device_vector.h>
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#include <thrust/functional.h>
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#include <thrust/transform.h>
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#include <iostream>
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// This example demonstrates the use of placeholders to implement
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// the SAXPY operation (i.e. Y[i] = a * X[i] + Y[i]).
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//
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// Placeholders enable developers to write concise inline expressions
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// instead of full functors for many simple operations. For example,
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// the placeholder expression "_1 + _2" means to add the first argument,
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// represented by _1, to the second argument, represented by _2.
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// The names _1, _2, _3, _4 ... _10 represent the first ten arguments
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// to the function.
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//
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// In this example, the placeholder expression "a * _1 + _2" is used
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// to implement the SAXPY operation. Note that the placeholder
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// implementation is considerably shorter and written inline.
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// allows us to use "_1" instead of "thrust::placeholders::_1"
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using namespace thrust::placeholders;
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// implementing SAXPY with a functor is cumbersome and verbose
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struct saxpy_functor
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{
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float a;
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saxpy_functor(float a)
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: a(a)
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{}
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__host__ __device__ float operator()(float x, float y)
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{
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return a * x + y;
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}
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};
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int main()
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{
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// input data
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float a = 2.0f;
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thrust::device_vector<float> x_data = {1, 2, 3, 4};
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thrust::device_vector<float> y_data = {1, 1, 1, 1};
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// SAXPY implemented with a functor (function object)
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{
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thrust::device_vector<float> X = x_data;
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thrust::device_vector<float> Y = y_data;
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thrust::transform(
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X.begin(),
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X.end(), // input range #1
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Y.begin(), // input range #2
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Y.begin(), // output range
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saxpy_functor(a)); // functor
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std::cout << "SAXPY (functor method)" << '\n';
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for (size_t i = 0; i < Y.size(); i++)
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{
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std::cout << a << " * " << x_data[i] << " + " << y_data[i] << " = " << Y[i] << '\n';
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}
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}
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// SAXPY implemented with a placeholders
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{
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thrust::device_vector<float> X = x_data;
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thrust::device_vector<float> Y = y_data;
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thrust::transform(
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X.begin(),
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X.end(), // input range #1
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Y.begin(), // input range #2
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Y.begin(), // output range
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a * _1 + _2); // placeholder expression
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std::cout << "SAXPY (placeholder method)" << '\n';
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for (size_t i = 0; i < Y.size(); i++)
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{
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std::cout << a << " * " << x_data[i] << " + " << y_data[i] << " = " << Y[i] << '\n';
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}
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}
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return 0;
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}
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