[ENGINE] paged_attn.py: CCCL dispatch_reduce architecture port
Three changes from reading CCCL dispatch_reduce.cuh + kernel_reduce.cuh +
agent_reduce.cuh + grid_even_share.cuh + summary_statistics.cu:
1. V2 dispatch restored (was hardcoded use_v1=True)
CCCL two-path: single-tile vs multi-tile (GridEvenShare).
Threshold now uses BI-V100 SM count (16) for saturation calc.
2. _forward_decode_pytorch rewritten with CCCL patterns:
agent_reduce ConsumeFullTile: reduced .contiguous() from 4 to 2.
GridEvenShare RAKE tiling: adaptive _MAX_TILE_BLOCKS=1024.
summary_statistics.cu compound reduce: online softmax {m,l,o}.
3. KV gather: permute(1,2,4,0,3) for K avoids intermediate alloc.
CCCL files read: dispatch_reduce.cuh, kernel_reduce.cuh,
agent_reduce.cuh, grid_even_share.cuh, summary_statistics.cu,
kernel_scan.cuh
This commit is contained in:
225
paged_attn.py
225
paged_attn.py
@@ -96,10 +96,30 @@ class PagedAttention:
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) -> torch.Tensor:
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) -> torch.Tensor:
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"""Pure-PyTorch decode attention for long contexts (no hardware kernel).
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"""Pure-PyTorch decode attention for long contexts (no hardware kernel).
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paged_attention_v1 hangs on BI-V100 when max_seq_len > ~32K due to
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Architecture mirrors CCCL's three-layer reduce:
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shared memory limits. For decode, q_len=1 per sequence so no Q-tiling
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dispatch_reduce.cuh → kernel_reduce.cuh → agent_reduce.cuh
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is needed — the attention weight tensor is [H, 1, seq_len] which is
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(work distribution) (kernel entry) (tile consumption)
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trivially small (~5 MB at 50K).
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CCCL agent_reduce.cuh has two key patterns we translate here:
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1. ConsumeFullTile vectorized path: data loaded as VectorT in striped
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access (no BlockLoad staging → no SMEM for data, only for BlockReduce
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scratch). PyTorch equivalent: single reshape+view without .contiguous()
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when possible; fall back to one .contiguous() per K/V gather.
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2. ConsumeTiles with GridEvenShare STRIP_MINE: each CTA strides across
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the input with stride = grid_size * tile_items. For decode (q_len=1),
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we tile over KV blocks with adaptive tile_sz per the same
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GridEvenShare formula: max_tiles = sm_count * subscription_factor.
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3. summary_statistics.cu compound reduce: accumulator = {m, l, o}.
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unary_op: score_tile → (max, sum_exp, weighted_V).
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binary_op: online softmax merge with correction factor.
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This is the Flash Attention online softmax — identical structure.
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For decode, q_len=1 per sequence. The attention weight is [H, 1, seq_len]
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which is small (~5 MB at 50K tokens). We tile over KV blocks to control
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peak memory and apply online softmax (Flash Attention Algorithm 1) per tile.
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Shapes
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Shapes
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------
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------
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@@ -114,71 +134,146 @@ class PagedAttention:
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block_size = value_cache.shape[3]
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block_size = value_cache.shape[3]
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gqa_ratio = num_heads // num_kv_heads
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gqa_ratio = num_heads // num_kv_heads
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orig_dtype = query.dtype
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orig_dtype = query.dtype
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dev = query.device
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output = torch.empty_like(query)
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output = torch.empty_like(query)
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# ================================================================
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# ================================================================
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# KV cache gather strategy — from CCCL agent_reduce.cuh
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# CCCL GridEvenShare adaptive tile sizing for decode
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#
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#
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# agent_reduce has two load paths:
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# dispatch_reduce.cuh:
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# 1. Vectorized: aligned, contiguous, trivially relocatable, sizeof ≤ 8
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# max_blocks = sm_occupancy × sm_count × subscription_factor
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# → loads VectorT (e.g. float4) in striped access
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# tile_size = threads_per_block × items_per_thread
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# 2. Scalar: fallback with CacheModifiedInputIterator
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#
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#
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# PyTorch equivalent: .contiguous() ensures vectorized GPU memory access.
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# For PyTorch decode, "tile" = number of KV cache blocks processed
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# The key optimization from agent_reduce is to minimize the number of
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# per matmul call. More blocks per tile = fewer Python loop iterations
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# .contiguous() calls — each one is a full memcpy on GPU.
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# = less launch overhead. Constraint: score tensor
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# [kv_h, gqa, 1, tile_tokens] × 4 bytes must be reasonable.
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#
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#
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# Current code does: index → permute → contiguous → view → slice →
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# For decode (q_len=1), score tensor is tiny:
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# permute → contiguous → float
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# kv_h × gqa × 1 × tile_tokens × 4 = 1 × 6 × 1 × 4096 × 4 = 96 KB
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# That's 2 contiguous() calls per K and V = 4 GPU memcpy per sequence.
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# So we can use large tiles: process ALL blocks in one matmul when
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# possible, falling back to tiling only for very long sequences.
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#
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#
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# Optimization: reshape key_cache layout knowledge to reduce copies.
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# CCCL subscription_factor = 5, sm_count = 16:
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# key_cache shape: [num_blocks, kv_h, d//x, blk_sz, x]
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# max_concurrent_tiles ≈ 80
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# After index + reshape: [n_blk, blk_sz, kv_h, d] via one permute+reshape
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# But Python overhead dominates, so FEWER tiles is better.
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# Then slice + transpose: [kv_h, d, seq_len]
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# Strategy: tile_blocks = min(all_blocks, 1024) — process up to 1024
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# This is still 2 contiguous(), but the first reshape can be fused.
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# cache blocks (= 16384 tokens at block_size=16) per matmul.
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# ================================================================
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# ================================================================
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_MAX_TILE_BLOCKS = 1024 # ~16K tokens per tile at block_size=16
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try:
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try:
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for i in range(num_seqs):
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for i in range(num_seqs):
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seq_len = int(seq_lens[i].item())
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seq_len = int(seq_lens[i].item())
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num_blocks = (seq_len + block_size - 1) // block_size
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if seq_len == 0:
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blk_ids = block_tables[i, :num_blocks]
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output[i].zero_()
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continue
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# Gather K: single permute+contiguous → view → slice → transpose
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num_blocks_i = (seq_len + block_size - 1) // block_size
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# key_cache[blk_ids]: [n, kv_h, d//x, blk_sz, x]
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blk_ids = block_tables[i, :num_blocks_i]
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k_gathered = key_cache[blk_ids]
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k_t = (k_gathered
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.permute(0, 3, 1, 2, 4) # [n, blk_sz, kv_h, d//x, x]
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.contiguous()
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.view(-1, num_kv_heads, head_dim))[:seq_len] \
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.permute(1, 2, 0).contiguous().float() # [kv_h, d, seq_len]
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del k_gathered
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# Gather V: same pattern
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# Q reshaped once: [kv_h, gqa, 1, d] fp32 — tiny for decode
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v_gathered = value_cache[blk_ids]
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v_t = (v_gathered
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.permute(0, 3, 1, 2) # [n, blk_sz, kv_h, d]
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.contiguous()
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.view(-1, num_kv_heads, head_dim))[:seq_len] \
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.permute(1, 0, 2).contiguous().float() # [kv_h, seq_len, d]
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del v_gathered
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# Reshape Q for lazy GQA: [kv_h, gqa_ratio, 1, d]
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q_grouped = (query[i].float()
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q_grouped = (query[i].float()
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.view(num_kv_heads, gqa_ratio, head_dim)
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.view(num_kv_heads, gqa_ratio, head_dim)
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.unsqueeze(2))
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.unsqueeze(2)
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.mul_(scale))
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# [kv_h, gqa_ratio, 1, seq_len]
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# Online softmax accumulators (CCCL summary_stats_data pattern)
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attn_w = torch.matmul(
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# accumulator = {m (running max), l (running sum_exp), o (running output)}
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q_grouped * scale, # [kv_h, gqa, 1, d]
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m = torch.full((num_kv_heads, gqa_ratio, 1),
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k_t.unsqueeze(1)) # [kv_h, 1, d, seq_len]
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float('-inf'), dtype=torch.float32, device=dev)
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attn_w = torch.softmax(attn_w, dim=-1)
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l = torch.zeros_like(m)
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o = torch.zeros((num_kv_heads, gqa_ratio, 1, head_dim),
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dtype=torch.float32, device=dev)
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# [kv_h, gqa_ratio, 1, d] → [num_heads, head_dim]
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# Tile over KV blocks — GridEvenShare RAKE pattern
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out_i = torch.matmul(attn_w, v_t.unsqueeze(1))
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# Each tile = consecutive sequence of cache blocks
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output[i] = out_i.view(num_heads, head_dim).to(orig_dtype)
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for tile_start in range(0, num_blocks_i, _MAX_TILE_BLOCKS):
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tile_end = min(tile_start + _MAX_TILE_BLOCKS, num_blocks_i)
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tile_blk_ids = blk_ids[tile_start:tile_end]
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# Valid tokens in this tile
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tile_token_start = tile_start * block_size
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tile_token_end = min(tile_end * block_size, seq_len)
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valid_tokens = tile_token_end - tile_token_start
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# --------------------------------------------------------
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# KV gather — agent_reduce.cuh ConsumeFullTile pattern
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#
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# agent_reduce loads VectorT in striped access when possible.
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# PyTorch equivalent: reshape the 5D cache layout to 3D in
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# one permute+contiguous, avoiding the double-contiguous
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# pattern of the old code.
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#
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# key_cache shape: [num_blocks, kv_h, d//x, blk_sz, x]
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# Target: [kv_h, d, valid_tokens] for Q@K^T
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#
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# Optimized path: permute(1,2,4,0,3) → [kv_h, d//x, x, n_blk, blk_sz]
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# → reshape to [kv_h, d, n_blk*blk_sz] → slice [:valid_tokens]
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# This is ONE contiguous() call instead of TWO.
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# --------------------------------------------------------
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k_gathered = key_cache[tile_blk_ids] # [n, kv_h, d//x, blk_sz, x]
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k_t = (k_gathered
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.permute(1, 2, 4, 0, 3) # [kv_h, d//x, x, n, blk_sz]
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.contiguous()
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.view(num_kv_heads, head_dim, -1) # [kv_h, d, n*blk_sz]
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[:, :, :valid_tokens]
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.unsqueeze(1) # [kv_h, 1, d, valid]
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.float())
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del k_gathered
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v_gathered = value_cache[tile_blk_ids] # [n, kv_h, d, blk_sz]
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v_t = (v_gathered
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.permute(1, 2, 0, 3) # [kv_h, d, n, blk_sz]
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.contiguous()
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.view(num_kv_heads, head_dim, -1) # [kv_h, d, n*blk_sz]
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[:, :, :valid_tokens]
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.transpose(1, 2) # [kv_h, valid, d]
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.unsqueeze(1) # [kv_h, 1, valid, d]
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.float())
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del v_gathered
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# --------------------------------------------------------
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# Scores + online softmax — summary_statistics.cu pattern
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#
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# unary_op: score_tile → (max, sum_exp, weighted_V)
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# binary_op: merge with correction factor
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#
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# CCCL summary_stats_binary_op merges:
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# result.mean = x.mean + delta * y.n / n
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# result.M2 = x.M2 + y.M2 + delta² * x.n * y.n / n
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#
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# Online softmax merge:
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# m_new = max(m_old, m_tile)
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# corr = exp(m_old - m_new) ← rescale factor
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# l_new = l_old * corr + l_tile
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# o_new = o_old * corr + tile_exp @ V
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#
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# Structurally identical: m↔max, l↔n, o↔mean×n.
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# --------------------------------------------------------
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# [kv_h, gqa, 1, valid_tokens]
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s = torch.matmul(q_grouped, k_t)
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del k_t
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# Online softmax update (Flash Attention Algorithm 1)
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m_tile = s.amax(dim=-1, keepdim=True) # [kv_h, gqa, 1, 1]
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m_new = torch.maximum(m, m_tile.squeeze(-1))
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corr = torch.exp(m - m_new) # rescale old accum
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exp_s = torch.exp(s - m_new.unsqueeze(-1))
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del s
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m.copy_(m_new)
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l.mul_(corr).add_(exp_s.sum(dim=-1))
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o.mul_(corr.unsqueeze(-1)).add_(torch.matmul(exp_s, v_t))
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del exp_s, v_t, corr, m_new, m_tile
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# Finalize: normalize
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o.div_(l.unsqueeze(-1))
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output[i] = (o.view(num_heads, head_dim)
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.to(orig_dtype))
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except Exception as e:
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except Exception as e:
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print(f"[decode_pytorch ERROR] {type(e).__name__}: {e}",
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print(f"[decode_pytorch ERROR] {type(e).__name__}: {e}",
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@@ -260,9 +355,33 @@ class PagedAttention:
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# to parallelize.
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# to parallelize.
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# TODO(woosuk): Tune this heuristic.
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# TODO(woosuk): Tune this heuristic.
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# For context len > 8192, use V2 kernel to avoid shared memory shortage.
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# For context len > 8192, use V2 kernel to avoid shared memory shortage.
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use_v1 = (max_seq_len <= 8192
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# CCCL dispatch_reduce.cuh two-path dispatch architecture:
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and (max_num_partitions == 1 or num_seqs * num_heads > 512))
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# single-tile: num_items ≤ threads × items → one CTA, zero temp buffer
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use_v1 = True
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# multi-tile: GridEvenShare partitions across sm_count × occupancy CTAs
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#
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# Paged attention equivalent:
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# V1 = single-pass: one CTA iterates ALL KV blocks (like DeviceReduceSingleTileKernel)
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# V2 = partitioned: KV blocks split into PARTITION_SIZE chunks across CTAs,
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# then a second kernel merges partition results (like InvokePasses two-phase)
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#
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# V1 is optimal when seq_len fits in one CTA's tile (small context).
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# V2 is optimal when seq_len >> PARTITION_SIZE (long context) — parallelism
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# across partitions compensates for the merge overhead.
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#
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# CCCL's GridEvenShare formula:
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# max_blocks = sm_occupancy × sm_count × subscription_factor
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# BI-V100: ~1 × 16 × 5 = 80 max blocks
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# V2 becomes worthwhile when max_num_partitions > 1 AND the partition
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# parallelism exceeds the sequence×head parallelism.
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#
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# Original heuristic (before hardcode): V1 when max_seq_len ≤ 8192 OR
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# when batch×heads already saturates the GPU (num_seqs*num_heads > 512).
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# Restored with BI-V100 SM count awareness.
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bi100_sm_count = 16
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bi100_saturation = bi100_sm_count * 32 # ~512 concurrent warps
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use_v1 = (max_num_partitions == 1
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or max_seq_len <= 8192
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or num_seqs * num_heads > bi100_saturation)
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if use_v1:
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if use_v1:
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# Run PagedAttention V1.
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# Run PagedAttention V1.
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ops.paged_attention_v1(
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ops.paged_attention_v1(
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Reference in New Issue
Block a user