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Model: NovaCorp/Fusion-RPG.System-3.2-1B Source: Original Platform
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README.md
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README.md
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---
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base_model:
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- theprint/Llama3.2-1B-RolePlaying-Full
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- NovaCorp/Ultimate-RPG.System-3.2-1B
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datasets:
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- theprint/RolePlaying
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- WasamiKirua/Her-Samantha-Style
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- HuggingFaceTB/smoltalk
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- Guilherme34/uncensor
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- teknium/OpenHermes-2.5
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- passing2961/multifaceted-skill-of-mind
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- PawanKrd/math-gpt-4o-200k
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- V3N0M/Jenna-50K-Alpaca-Uncensored
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- cognitivecomputations/dolphin-coder
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- mlabonne/FineTome-100k
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- microsoft/orca-math-word-problems-200k
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- CarrotAI/ko-instruction-dataset
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- Salesforce/xlam-function-calling-60k
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- anthracite-org/kalo-opus-instruct-22k-no-refusal
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- anthracite-org/stheno-filtered-v1.1
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- anthracite-org/nopm_claude_writing_fixed
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- iamketan25/roleplay-instructions-dataset
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- N-Bot-Int/Iris-Uncensored-R1
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- N-Bot-Int/Moshpit-Combined-R2-Uncensored
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- N-Bot-Int/Mushed-Dataset-Uncensored
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- N-Bot-Int/Muncher-R1-Uncensored
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- N-Bot-Int/Millia-R1_DPO
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- AiAF/SCPWiki-Archive-02-March-2025-Datasets
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- huihui-ai/QWQ-LONGCOT-500K
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- huihui-ai/LONGCOT-Refine-500K
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- Epiculous/Synthstruct-Gens-v1.1-Filtered-n-Cleaned
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- Epiculous/SynthRP-Gens-v1.1-Filtered-n-Cleaned
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- alexandreteles/AlpacaToxicQA_ShareGPT
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- Nitral-AI/Active_RP-ShareGPT
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- PJMixers/hieunguyenminh_roleplay-deduped-ShareGPT
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- Nitral-AI/RP_Alignment-ShareGPT
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- Chaser-cz/sonnet35-charcard-roleplay-sharegpt
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- AiCloser/sharegpt_cot_dataset
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- PJMixers/Gryphe_Opus-WritingPrompts-Story2Prompt-ShareGPT
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- priveeai/pippa_sharegpt
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- Locutusque/sharegpt_gpt4_uncensored_cleaned
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- OpenCoder-LLM/opc-sft-stage1
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- OpenCoder-LLM/opc-sft-stage2
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- microsoft/orca-agentinstruct-1M-v1
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- NousResearch/hermes-function-calling-v1
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- AI-MO/NuminaMath-CoT
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- AI-MO/NuminaMath-TIR
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- allenai/tulu-3-sft-mixture
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- cognitivecomputations/samantha-data
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- m-a-p/CodeFeedback-Filtered-Instruction
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- m-a-p/Code-Feedback
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- FreedomIntelligence/medical-o1-reasoning-SFT
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library_name: transformers
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tags:
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- mergekit
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- merge
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- Silly-Tavern
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- Text-Generation-Inference
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- KoboldAI
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- RPG
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- RP
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- Roleplay
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- NSFW
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- Uncensored
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- Low-Specs
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- Low-Refusals
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- not-for-all-audiences
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license: llama3.2
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---
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# Fusion RPG System 3.2 1B
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*“Narrative sanity is dead. Initiative rolls in hell now.”*
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---
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## Overview
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**Fusion RPG System 3.2 1B** is a surgically merged roleplay engine forged from the shattered neural remains of two incompatible realities: a ruthless systemic RPG core fused with a hyper-reactive roleplay personality architecture.
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This thing was not designed to “assist.”
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It was engineered to simulate worlds that bleed.
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The result is a compact 1B parameter entity capable of:
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* Persistent RPG memory structures
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* Dynamic NPC behavioral mutation
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* Morally unstable narrative generation
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* Adaptive combat narration
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* Psychological character pressure
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* Faction conflict escalation
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* Reactive world-state evolution
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* Hardcore immersion loops
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This is not your average censored assistant pretending to roleplay while apologizing every three sentences like a tranquilized corporate puppet.
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Fusion RPG System behaves like a contaminated dungeon master trapped in a collapsing timeline with a loaded revolver and infinite tokens.
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---
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# Core Characteristics
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## ⚔️ Aggressive Narrative Continuity
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The model maintains contextual pressure across long conversations instead of resetting every five seconds like it suffered neurological trauma.
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Characters remember:
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* insults
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* betrayals
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* debts
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* injuries
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* political alliances
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* territorial conflicts
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* emotional triggers
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* previous combat encounters
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Actions have consequences.
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Bad decisions rot the timeline.
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---
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## ☠️ Morally Unfiltered Roleplay
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This model was optimized for:
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* dark fantasy
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* cyberpunk
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* military horror
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* political corruption
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* psychological collapse
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* dystopian storytelling
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* criminal underworld simulations
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* brutal survival scenarios
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It does not constantly attempt to sanitize tension or sterilize conflict.
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The narrative engine prioritizes:
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* immersion
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* escalation
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* atmosphere
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* dramatic pressure
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* character realism
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instead of sounding like a legal department wearing human skin.
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---
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## 🧠 RPG System Awareness
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Unlike generic chat models pretending to understand tabletop mechanics, this merge actively reinforces:
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* stat tracking
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* inventory persistence
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* combat flow
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* faction reputation
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* progression systems
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* hidden information
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* branching outcomes
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* emergent storytelling
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It thrives when acting as:
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* Dungeon Master
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* AI narrator
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* tactical simulation engine
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* world-state processor
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* adaptive quest generator
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---
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# Merge Architecture
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This project combines:
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* a hardened systemic RPG core
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* a high-reactivity roleplay behavioral layer
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using spherical interpolation to preserve structural coherence while amplifying narrative intensity.
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The merge prioritizes:
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* response fluidity
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* emotional cadence
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* scenario adaptability
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* lore retention
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* conversational aggression
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* immersive pacing
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without collapsing into incoherent entropy.
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---
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# Intended Use
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Recommended for:
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* text RPGs
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* interactive fiction
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* AI dungeon systems
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* dark narrative experiments
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* sandbox world simulations
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* long-form roleplay
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* faction war campaigns
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* cyberpunk operators
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* grimdark storytelling
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* unstable sci-fi universes
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Not recommended for:
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* corporate customer support
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* therapy
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* educational compliance
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* “safe” assistant tasks
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* sterile benchmark worshippers
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* people emotionally devastated by fictional conflict
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---
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# Performance Notes
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Despite the compact size, the model demonstrates:
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* unusually high narrative density
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* strong improvisational behavior
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* rapid contextual adaptation
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* efficient long-session immersion
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* stable conversational pacing
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The system was optimized to punch far above typical 1B-class expectations.
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Small model.
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Large psychological footprint.
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---
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# Final Transmission
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Fusion RPG System 3.2 1B is what happens when somebody stops asking:
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> “Should we make this safer?”
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and instead asks:
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> “How far can the narrative go before reality starts screaming back?”
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Welcome to the campaign.
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Nothing here is balanced anymore.
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### Merge Method
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This model was merged using the [SLERP](https://en.wikipedia.org/wiki/Slerp) merge method.
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### Models Merged
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The following models were included in the merge:
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* [theprint/Llama3.2-1B-RolePlaying-Full](https://huggingface.co/theprint/Llama3.2-1B-RolePlaying-Full)
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* [NovaCorp/Ultimate-RPG.System-3.2-1B](https://huggingface.co/NovaCorp/Ultimate-RPG.System-3.2-1B)
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### Configuration
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The following YAML configuration was used to produce this model:
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```yaml
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# Author: Dr. Novaciano
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# Objective: Fusion RPG Unethic 3.2 1B AI Model
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# =========================================================
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# PROJECT: Fusion RPG System 3.2 1B
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# =========================================================
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models:
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- model: NovaCorp/Ultimate-RPG.System-3.2-1B # Experimental viral strain neural imprint
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- model: theprint/Llama3.2-1B-RolePlaying-Full # Baseline cognitive template, "safe mode"
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merge_method: slerp # Spherical Linear Interpolation to preserve extreme viral traits smoothly
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base_model: NovaCorp/Ultimate-RPG.System-3.2-1B # Anchor model for stable latent space
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dtype: bfloat16 # Memory-efficient precision, minimal loss in viral feature fidelity
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parameters:
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t: 0.45
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normalize: false
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rescale: true
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rescale_factor: 1.12
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memory_efficient: true
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low_cpu_mem_usage: true
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layer_range:
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- value: [4, 22]
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tie_word_embeddings: true
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tie_output_embeddings: true
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```
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config.json
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{
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"architectures": [
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"LlamaForCausalLM"
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],
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"attention_bias": false,
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"attention_dropout": 0.0,
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"bos_token_id": 128000,
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"dtype": "bfloat16",
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"eos_token_id": [
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128001,
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128008,
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128009
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],
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"head_dim": 64,
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"hidden_act": "silu",
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"hidden_size": 2048,
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"initializer_range": 0.02,
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"intermediate_size": 8192,
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"max_position_embeddings": 131072,
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"mlp_bias": false,
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"model_type": "llama",
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"num_attention_heads": 32,
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"num_hidden_layers": 16,
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"num_key_value_heads": 8,
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"pad_token_id": null,
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"pretraining_tp": 1,
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"rms_norm_eps": 1e-05,
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"rope_parameters": {
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"factor": 32.0,
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"high_freq_factor": 4.0,
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"low_freq_factor": 1.0,
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"original_max_position_embeddings": 8192,
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"rope_theta": 500000.0,
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"rope_type": "llama3"
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},
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"tie_word_embeddings": true,
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"transformers_version": "5.0.0",
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"use_cache": true,
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"vocab_size": 128256
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}
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30
mergekit_config.yml
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mergekit_config.yml
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# Author: Dr. Novaciano
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# Objective: Fusion RPG Unethic 3.2 1B AI Model
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# =========================================================
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# PROJECT: Fusion RPG System 3.2 1B
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# =========================================================
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models:
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- model: NovaCorp/Ultimate-RPG.System-3.2-1B # Experimental viral strain neural imprint
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- model: theprint/Llama3.2-1B-RolePlaying-Full # Baseline cognitive template, "safe mode"
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merge_method: slerp # Spherical Linear Interpolation to preserve extreme viral traits smoothly
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base_model: NovaCorp/Ultimate-RPG.System-3.2-1B # Anchor model for stable latent space
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dtype: bfloat16 # Memory-efficient precision, minimal loss in viral feature fidelity
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parameters:
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t: 0.45
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normalize: false
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rescale: true
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rescale_factor: 1.12
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memory_efficient: true
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low_cpu_mem_usage: true
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layer_range:
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- value: [4, 22]
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tie_word_embeddings: true
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tie_output_embeddings: true
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3
model.safetensors
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3
model.safetensors
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version https://git-lfs.github.com/spec/v1
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oid sha256:3a62c9d9bc7fca65fc492d19d58257f0332ad3e406c10ff215394e9960a811b4
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size 2996982344
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BIN
tokenizer.json
(Stored with Git LFS)
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BIN
tokenizer.json
(Stored with Git LFS)
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tokenizer_config.json
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tokenizer_config.json
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{
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"backend": "tokenizers",
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"bos_token": "<|begin_of_text|>",
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"clean_up_tokenization_spaces": true,
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"eos_token": "<|eot_id|>",
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"is_local": false,
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"model_input_names": [
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"input_ids",
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"attention_mask"
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],
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"model_max_length": 131072,
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"tokenizer_class": "TokenizersBackend"
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}
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