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ModelHub XC fa40d55bac 初始化项目,由ModelHub XC社区提供模型
Model: GoldenGrapeGentleman1/battle-game-agent-full-sft
Source: Original Platform
2026-10-04 10:29:19 +08:00

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---
base_model: Qwen/Qwen3-4B
library_name: transformers
tags:
- battle game
- showdown
- sft
- unsloth
- rocm
license: apache-2.0
---
# turn-based battle game Agent — Full SFT
Fine-tuned **Qwen3-4B** on **2.3M** turn-based battle game replay logs. The model reads raw battle protocol lines and outputs the next action as `move …` or `switch …`.
**Use case:** Competitive tier agent for gen9randombattle — load directly for inference or as the base for battle-oriented GRPO.
## Quick start
```python
from unsloth import FastLanguageModel
model, tokenizer = FastLanguageModel.from_pretrained(
model_name="GoldenGrapeGentleman1/battle game-showdown-agent-full-sft",
max_seq_length=2048,
load_in_4bit=False,
)
```
## Training
| Setting | Value |
|---------|-------|
| Base model | Qwen/Qwen3-4B |
| Data | Raw Showdown replay logs (~2.3M samples) |
| Method | Full SFT (merged weights) |
| Hardware | AMD Instinct MI300X, ROCm, bfloat16 |
## Tutorial
End-to-end ROCm notebook: [battle game LLM Agent with Unsloth](https://github.com/ROCm/gpuaidev) — set `POKEMON_AGENT_TIER=competitive` and `POKEMON_HF_FULL_SFT=GoldenGrapeGentleman1/battle game-showdown-agent-full-sft`.
## License
Apache-2.0 (base model Qwen3-4B).