Support passing utf-8 strings from JavaScript to C++. (#1355)
We first convert utf-16 strings to Uint8Array and then we pass the array to C++.
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@@ -1,5 +1,5 @@
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{
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"dependencies": {
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"sherpa-onnx-node": "^1.10.26"
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"sherpa-onnx-node": "^1.10.27"
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}
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}
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@@ -3,6 +3,19 @@ const sherpa_onnx = require('sherpa-onnx-node');
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// Please download test files from
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// https://github.com/k2-fsa/sherpa-onnx/releases/tag/asr-models
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// If your path contains non-ascii characters, e.g., Chinese, you can use
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// the following code
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//
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// let encoder = new TextEncoder();
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// let tokens = encoder.encode(
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// './sherpa-onnx-sense-voice-zh-en-ja-ko-yue-2024-07-17/测试.txt');
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// let model = encoder.encode(
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// './sherpa-onnx-sense-voice-zh-en-ja-ko-yue-2024-07-17/测试.int8.onnx');
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const config = {
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'featConfig': {
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'sampleRate': 16000,
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@@ -12,9 +25,11 @@ const config = {
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'senseVoice': {
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'model':
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'./sherpa-onnx-sense-voice-zh-en-ja-ko-yue-2024-07-17/model.int8.onnx',
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// 'model': model,
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'useInverseTextNormalization': 1,
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},
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'tokens': './sherpa-onnx-sense-voice-zh-en-ja-ko-yue-2024-07-17/tokens.txt',
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// 'tokens': tokens,
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'numThreads': 2,
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'provider': 'cpu',
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'debug': 1,
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@@ -7,17 +7,24 @@
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#include <algorithm>
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#include <string>
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#define SHERPA_ONNX_ASSIGN_ATTR_STR(c_name, js_name) \
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do { \
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if (o.Has(#js_name) && o.Get(#js_name).IsString()) { \
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Napi::String _str = o.Get(#js_name).As<Napi::String>(); \
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std::string s = _str.Utf8Value(); \
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char *p = new char[s.size() + 1]; \
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std::copy(s.begin(), s.end(), p); \
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p[s.size()] = 0; \
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\
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c.c_name = p; \
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} \
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#define SHERPA_ONNX_ASSIGN_ATTR_STR(c_name, js_name) \
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do { \
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if (o.Has(#js_name) && o.Get(#js_name).IsString()) { \
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Napi::String _str = o.Get(#js_name).As<Napi::String>(); \
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std::string s = _str.Utf8Value(); \
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char *p = new char[s.size() + 1]; \
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std::copy(s.begin(), s.end(), p); \
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p[s.size()] = 0; \
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\
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c.c_name = p; \
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} else if (o.Has(#js_name) && o.Get(#js_name).IsTypedArray()) { \
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Napi::Uint8Array _array = o.Get(#js_name).As<Napi::Uint8Array>(); \
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char *p = new char[_array.ElementLength() + 1]; \
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std::copy(_array.Data(), _array.Data() + _array.ElementLength(), p); \
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p[_array.ElementLength()] = '\0'; \
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\
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c.c_name = p; \
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} \
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} while (0)
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#define SHERPA_ONNX_ASSIGN_ATTR_INT32(c_name, js_name) \
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