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enginex-mr_series-sherpa-onnx/flutter-examples/tts/README.md
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# tts
This example demonstrates how to use text to speech (TTS) in Flutter with sherpa-onnx.
It works on the following platforms:
- Android
- iOS
- Linux
- macOS (both arm64 and x86_64 are supported)
- Windows
## How to build
Before you run `flutter build`, you have to select a TTS model and change
the code to use your selected model.
### 1. Select a TTS model
We have a list of TTS models at
<https://github.com/k2-fsa/sherpa-onnx/releases/tag/tts-models>
You can select any of them. If you feel that there are so many that you don't know
which one is the best, please visit <http://huggingface.co/spaces/k2-fsa/text-to-speech>
and try each one by yourself and select the one you consider the best.
Suppose you select
<https://github.com/k2-fsa/sherpa-onnx/releases/download/tts-models/vits-piper-en_US-libritts_r-medium.tar.bz2>
Then please do the following:
- 1. Download and unzip the model
```bash
cd flutter-examples/tts/assets
wget https://github.com/k2-fsa/sherpa-onnx/releases/download/tts-models/vits-piper-en_US-libritts_r-medium.tar.bz2
tar xf vits-piper-en_US-libritts_r-medium.tar.bz2
rm vits-piper-en_US-libritts_r-medium.tar.bz2
cd ..
./generate-asset-list.py
```
Note that you have to run [./generate-asset-list.py](./generate-asset-list.py) so that Flutter knows where
to find the model.
- 2. Change the code to use the downloaded model.
We have given several examples for different models in [./lib/model.dart](./lib/model.dart).
For our selected model, we need to change [./lib/model.dart](./lib/model.dart) so that it looks like below:
```
// Example 6
// https://github.com/k2-fsa/sherpa-onnx/releases/tag/tts-models
// https://github.com/k2-fsa/sherpa-onnx/releases/download/tts-models/vits-piper-en_US-libritts_r-medium.tar.bz2
modelDir = 'vits-piper-en_US-libritts_r-medium';
modelName = 'en_US-libritts_r-medium.onnx';
dataDir = 'vits-piper-en_US-libritts_r-medium/espeak-ng-data';
```
- 3. That's it.
### Build the APP
- 1. For Linux
```bash
flutter build linux
# See below if you get any errors
```
- 2. For macOS
To build a universal2 APP, use
```bash
flutter build macos
```
To build for `x86_64`, use
```bash
export FLUTTER_XCODE_ARCHS=x86_64
flutter build macos
```
To build for `arm64`, use
```bash
export FLUTTER_XCODE_ARCHS=arm64
flutter build macos
```
- 3. For Windows
```bash
flutter build windows
```
- 4. For Android
```bash
flutter build apk --split-per-abi
```
- 5. For iOS
```
flutter build ios
```
## Fix for Linux
If you get the following errors on Linux,
```
Building Linux application...
CMake Error at /usr/local/share/cmake-3.29/Modules/FindPkgConfig.cmake:634 (message):
The following required packages were not found:
- gstreamer-1.0
Call Stack (most recent call first):
/usr/local/share/cmake-3.29/Modules/FindPkgConfig.cmake:862 (_pkg_check_modules_internal)
flutter/ephemeral/.plugin_symlinks/audioplayers_linux/linux/CMakeLists.txt:24 (pkg_check_modules)
```
please run:
```bash
sudo apt-get install -y libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev libunwind-dev
```
See also <https://github.com/bluefireteam/audioplayers/tree/main/packages/audioplayers_linux#setup-for-linux>
for the above error.