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sglang/sgl-kernel/README.md
yinfan98 37c66ec856 [feat] add fa3 in sgl-kernel (#4902)
Co-authored-by: Sleepcoo <Sleepcoo@gmail.com>
2025-03-30 12:57:10 -07:00

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# SGL Kernel
[Kernel Library](https://github.com/sgl-project/sglang/tree/main/sgl-kernel) for SGLang
[![PyPI](https://img.shields.io/pypi/v/sgl-kernel)](https://pypi.org/project/sgl-kernel)
## Installation
For CUDA 11.8:
```bash
pip3 install sgl-kernel -i https://docs.sglang.ai/whl/cu118
```
For CUDA 12.1 or CUDA 12.4:
```bash
pip3 install sgl-kernel
```
# Developer Guide
## Development Environment Setup
Use Docker to set up the development environment. See [Docker setup guide](https://github.com/sgl-project/sglang/blob/main/docs/developer/development_guide_using_docker.md#setup-docker-container).
Create and enter development container:
```bash
docker run -itd --shm-size 32g --gpus all -v $HOME/.cache:/root/.cache --ipc=host --name sglang_zhyncs lmsysorg/sglang:dev /bin/zsh
docker exec -it sglang_zhyncs /bin/zsh
```
## Project Structure
### Dependencies
Third-party libraries:
- [CCCL](https://github.com/NVIDIA/cccl)
- [CUTLASS](https://github.com/NVIDIA/cutlass)
- [FlashInfer](https://github.com/flashinfer-ai/flashinfer)
- [DeepGEMM](https://github.com/deepseek-ai/DeepGEMM)
### Kernel Development
Steps to add a new kernel:
1. Implement the kernel in [csrc](https://github.com/sgl-project/sglang/tree/main/sgl-kernel/csrc)
2. Expose the interface in [include/sgl_kernel_ops.h](https://github.com/sgl-project/sglang/blob/main/sgl-kernel/include/sgl_kernel_ops.h)
3. Create torch extension in [csrc/torch_extension.cc](https://github.com/sgl-project/sglang/blob/main/sgl-kernel/csrc/torch_extension.cc)
4. Update [CMakeLists.txt](https://github.com/sgl-project/sglang/blob/main/sgl-kernel/CMakeLists.txt) to include new CUDA source
5. Expose Python interface in [python](https://github.com/sgl-project/sglang/blob/main/sgl-kernel/python/sgl_kernel)
### Development Tips
1. When implementing kernels in [csrc](https://github.com/sgl-project/sglang/tree/main/sgl-kernel/csrc), only define pure CUDA files and C++ interfaces. If you need to use `Torch::tensor`, use `<torch/all.h>` instead of `<torch/extension.h>`. Using `<torch/extension.h>` will cause compilation errors when using SABI.
2. When creating torch extensions, simply add the function definition with `m.def`:
```cpp
m.def("register_graph_buffers", register_graph_buffers);
```
3. When exposing Python interfaces, avoid using kwargs in C++ interface kernels.
**Avoid this:**
```cpp
torch.ops.sgl_kernel.apply_rope_pos_ids_cos_sin_cache.default(
q=query.view(query.shape[0], -1, head_size),
k=key.view(key.shape[0], -1, head_size),
q_rope=query.view(query.shape[0], -1, head_size),
k_rope=key.view(key.shape[0], -1, head_size),
cos_sin_cache=cos_sin_cache,
pos_ids=positions.long(),
interleave=(not is_neox),
cuda_stream=get_cuda_stream(),
)
```
**Use this instead:**
```cpp
torch.ops.sgl_kernel.apply_rope_pos_ids_cos_sin_cache.default(
query.view(query.shape[0], -1, head_size),
key.view(key.shape[0], -1, head_size),
query.view(query.shape[0], -1, head_size),
key.view(key.shape[0], -1, head_size),
cos_sin_cache,
positions.long(),
(not is_neox),
get_cuda_stream(),
)
```
### Integrating Third-Party Libraries with Data Type Conversion
When integrating new third-party libraries like flash-attention, you may encounter data type compatibility issues between the C++ interface and PyTorch bindings. For example, the third-party code might use `float` or `int` types, while PyTorch requires `double` and `int64_t`.
To address this issue, we provide the `make_pytorch_shim` function in [sgl_kernel_torch_shim](https://github.com/sgl-project/sglang/blob/main/sgl-kernel/include/sgl_kernel_torch_shim.h) that handles data type conversions automatically.
When you need to support new data type conversions, you can easily add conversion functions like this:
```cpp
// Map `int` -> `int64_t`
template <>
struct pytorch_library_compatible_type<int> {
using type = int64_t;
static int convert_from_type(int64_t arg) {
TORCH_CHECK(arg <= std::numeric_limits<int>::max(), "int64_t value is too large to be converted to int");
TORCH_CHECK(arg >= std::numeric_limits<int>::min(), "int64_t value is too small to be converted to int");
return arg;
}
};
```
To use this with your library functions, simply wrap them with make_pytorch_shim:
```cpp
/*
* From flash-attention
*/
m.def("fwd", make_pytorch_shim(mha_fwd));
```
### Build & Install
Development build:
```bash
make build
```
Note:
The `sgl-kernel` is rapidly evolving. If you experience a compilation failure, try using `make rebuild`.
### Testing & Benchmarking
1. Add pytest tests in [tests/](https://github.com/sgl-project/sglang/tree/main/sgl-kernel/tests)
2. Add benchmarks using [triton benchmark](https://triton-lang.org/main/python-api/generated/triton.testing.Benchmark.html) in [benchmark/](https://github.com/sgl-project/sglang/tree/main/sgl-kernel/benchmark)
3. Run test suite
### Release new version
Update version in [pyproject.toml](https://github.com/sgl-project/sglang/blob/main/sgl-kernel/pyproject.toml) and [version.py](https://github.com/sgl-project/sglang/blob/main/sgl-kernel/python/sgl_kernel/version.py)