use warp shuffle style reduce and flashinfer vectorize (#3628)
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@@ -186,7 +186,7 @@ configs = list(itertools.product(batch_size_range, seq_len_range, group_size_ran
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def benchmark(batch_size, seq_len, group_size, provider):
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dtype = torch.bfloat16
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device = torch.device("cuda")
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hidden_dim = group_size * 2
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hidden_dim = 7168
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x = torch.randn(batch_size, seq_len, hidden_dim, device=device, dtype=dtype)
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@@ -2,17 +2,18 @@
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#include <c10/util/Float8_e4m3fn.h>
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#include <cmath>
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#include <flashinfer/vec_dtypes.cuh>
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#include "utils.h"
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using FP8_TYPE = c10::Float8_e4m3fn;
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__device__ __forceinline__ float GroupReduce(volatile float* smem, const int tid) {
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smem[tid] = fmaxf(smem[tid], smem[tid + 8]);
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if (tid < 4) smem[tid] = fmaxf(smem[tid], smem[tid + 4]);
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if (tid < 2) smem[tid] = fmaxf(smem[tid], smem[tid + 2]);
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if (tid < 1) smem[tid] = fmaxf(smem[tid], smem[tid + 1]);
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return smem[0];
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__device__ __forceinline__ float GroupReduce(float val, const int tid) {
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val = fmaxf(val, __shfl_xor_sync(0xffff, val, 8));
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val = fmaxf(val, __shfl_xor_sync(0xffff, val, 4));
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val = fmaxf(val, __shfl_xor_sync(0xffff, val, 2));
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val = fmaxf(val, __shfl_xor_sync(0xffff, val, 1));
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return val;
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}
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template <typename T>
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@@ -21,54 +22,60 @@ __global__ void per_token_group_quant_fp8_kernel(const T* __restrict__ input, vo
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const int num_groups, const float eps, const float fp8_min,
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const float fp8_max) {
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const int groups_per_block = 16;
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const int local_group_id = threadIdx.x / 16;
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const int lane_id = threadIdx.x % 16;
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const int block_group_id = blockIdx.x * groups_per_block;
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const int tid = threadIdx.x;
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const int local_group_id = tid / 16; // Each 16 threads handle one group
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const int local_tid = tid % 16; // Thread ID within the group
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const int block_group_offset = (block_group_id + local_group_id) * group_size;
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__shared__ float s_absmax[16][17]; // Use 17 instead of 16 to avoid bank conflicts
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__shared__ float s_absmax[16];
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// Local maximum value for each thread
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float local_absmax = eps;
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// Ensure this block doesn't process out-of-bounds groups
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if (block_group_id + local_group_id < num_groups) {
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// Calculate input/output pointers for current group
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const T* group_input = input + (block_group_id + local_group_id) * group_size;
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FP8_TYPE* group_output = static_cast<FP8_TYPE*>(output_q) + (block_group_id + local_group_id) * group_size;
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float* scale_output = output_s + block_group_id + local_group_id;
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const T* group_input = input + block_group_offset;
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FP8_TYPE* group_output = static_cast<FP8_TYPE*>(output_q) + block_group_offset;
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float* scale_output = output_s + block_group_id + local_group_id;
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// Calculate local maximum absolute value
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for (int i = local_tid; i < group_size; i += 16) {
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float val = static_cast<float>(group_input[i]);
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constexpr uint32_t vec_size = 16 / sizeof(T);
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using vec_t = flashinfer::vec_t<T, vec_size>;
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const int32_t num_vec_elems = group_size / vec_size;
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for (int32_t i = lane_id; i < num_vec_elems; i += 16) {
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vec_t input_vec;
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input_vec.cast_load(group_input + i * vec_size);
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#pragma unroll
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for (uint32_t j = 0; j < vec_size; ++j) {
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float val = static_cast<float>(input_vec[j]);
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float abs_val = fabsf(val);
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local_absmax = fmaxf(local_absmax, abs_val);
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}
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}
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// Store in shared memory
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s_absmax[local_group_id][local_tid] = local_absmax;
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__syncthreads();
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local_absmax = GroupReduce(local_absmax, lane_id);
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// Perform reduction within each group
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if (local_tid < 8) {
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GroupReduce(&s_absmax[local_group_id][0], local_tid);
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}
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__syncthreads();
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if (lane_id == 0) {
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s_absmax[local_group_id] = local_absmax;
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}
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__syncthreads();
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// Get the maximum value for this group
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const float group_absmax = s_absmax[local_group_id][0];
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const float y_s = group_absmax / fp8_max;
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const float group_absmax = s_absmax[local_group_id];
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const float y_s = group_absmax / fp8_max;
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// Only the first thread in each group writes the scale
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if (local_tid == 0) {
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*scale_output = y_s;
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}
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if (lane_id == 0) {
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*scale_output = y_s;
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}
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// Quantize the data
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for (int i = local_tid; i < group_size; i += 16) {
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float val = static_cast<float>(group_input[i]);
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for (int32_t i = lane_id; i < num_vec_elems; i += 16) {
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vec_t input_vec;
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input_vec.cast_load(group_input + i * vec_size);
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#pragma unroll
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for (uint32_t j = 0; j < vec_size; ++j) {
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float val = static_cast<float>(input_vec[j]);
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float q_val = fminf(fmaxf(val / y_s, fp8_min), fp8_max);
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group_output[i] = FP8_TYPE(q_val);
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group_output[i * vec_size + j] = FP8_TYPE(q_val);
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}
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}
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}
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@@ -83,9 +90,8 @@ void sgl_per_token_group_quant_fp8(torch::Tensor input, torch::Tensor output_q,
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CHECK_EQ(input.numel() % group_size, 0);
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// Each block processes 16 groups, adjust grid size accordingly
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dim3 grid((num_groups + 15) / 16);
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dim3 block(256); // Keep 256 threads, each 16 threads handle one group
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dim3 block(256);
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cudaStream_t stream = at::cuda::getCurrentCUDAStream();
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