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// SPDX-FileCopyrightText: Copyright (c) 2008-2021, NVIDIA Corporation. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
/*! \file thrust/system_error.h
* \brief System diagnostics
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
THRUST_NAMESPACE_BEGIN
/*! \addtogroup system
* \{
*/
/*! \namespace thrust::system
* \brief \p thrust::system is the namespace which contains specific Thrust
* backend systems. It also contains functionality for reporting error
* conditions originating from the operating system or other low-level
* application program interfaces such as the CUDA runtime. They are
* provided in a separate namespace for import convenience but are
* also aliased in the top-level \p thrust namespace for easy access.
*/
namespace system
{
} // namespace system
/*! \} // end system
*/
THRUST_NAMESPACE_END
#include <thrust/system/error_code.h>
#include <thrust/system/system_error.h>