Files
project_6/cccl_upstream/ci/test_packaging.sh
muh-bot 2a7ca101d7 feat(cccl): integrate missing CCCL directories — python/, ci/, .agent/, docs/, test/
Sparse-checkout from NVIDIA/cccl main branch to complete cccl_upstream:

Added:
- python/cuda_cccl/ (226 files) — Python bindings for device-level algorithms
  Critical for muh toolchain: cuda.compute.reduce_into, scan, radix_sort, etc.
  Includes 204 .py files with full test coverage for all 27 algorithms
- ci/ (163 files) — Build/test infrastructure
  build_cub.sh, test_cub.sh, build_and_test_targets.sh, matrix.yaml
  Directly maps to our [INFRA-CI] and [INFRA-BUILD] items
- .agent/skills/ (7 files) — NVIDIA's own agent skills for CCCL
  cccl-style/SKILL.md, cccl-test/SKILL.md, sass-diff/SKILL.md
- docs/ (491 files) — Official CCCL documentation
  CI references, CMake guides, Python compute docs, libcudacxx PTX docs
- test/ (12 files) — Top-level integration tests (cuda_smoke, stdpar)
- Root configs: .clang-format, .clang-tidy, CONTRIBUTING.md, pyproject.toml
- CLAUDE.md symlink → AGENTS.md (NVIDIA's standard)

cccl_upstream now mirrors full NVIDIA/cccl structure:
  Before: 42M (cub + thrust + libcudacxx + cudax + c + examples + benchmarks)
  After:  53M (+python +ci +docs +.agent +test +configs)

This completes the CCCL base needed for:
- [muh-bench] items: ci/util/build_and_test_targets.sh for targeted builds
- [CCCL-verify] items: python/cuda_cccl/tests/ as reference implementations
- [CCCL-test] items: ci/test_cub.sh, ci/test_thrust.sh
- Agent workflow: .agent/skills/ for consistent style and test patterns
2026-08-07 02:34:33 +00:00

72 lines
1.6 KiB
Bash
Executable File

#!/usr/bin/env bash
set -euo pipefail
ci_dir="$(dirname "${BASH_SOURCE[0]}")"
cccl_dir="$(realpath "${ci_dir}/..")"
MIN_CMAKE=false
minimum_cmake_version=3.18.0
new_args="$("${ci_dir}/util/extract_switches.sh" -min-cmake -- "$@")"
declare -a new_args="(${new_args})"
set -- "${new_args[@]}"
while true; do
case "$1" in
-min-cmake)
MIN_CMAKE=true
shift
;;
--)
shift
break
;;
*)
echo "Unknown argument: $1"
exit 1
;;
esac
done
if $MIN_CMAKE; then
echo "Installing minimum CMake version v${minimum_cmake_version}..."
wget -q \
https://github.com/Kitware/CMake/releases/download/v"${minimum_cmake_version}"/cmake-"${minimum_cmake_version}"-Linux-x86_64.sh \
-O /tmp/cmake-install.sh
prefix=/tmp/cmake-${minimum_cmake_version}
mkdir -p "${prefix}"
bash /tmp/cmake-install.sh --skip-license --prefix="${prefix}"
export MIN_CTEST_COMMAND="${prefix}/bin/ctest"
fi
# Needs to happen after cmake is installed:
# shellcheck source=ci/build_common.sh
source "${ci_dir}/build_common.sh"
cd "${ci_dir}"
print_environment_details
PRESET="packaging"
CMAKE_OPTIONS=()
GPU_REQUIRED="true"
CMAKE_OPTIONS=("-DCCCL_EXAMPLE_CPM_REPOSITORY=${cccl_dir}")
# Local -- build against the current repo's HEAD commit:
if [[ -z "${GITHUB_ACTIONS:-}" ]]; then
CMAKE_OPTIONS+=("-DCCCL_EXAMPLE_CPM_TAG=HEAD")
else
CMAKE_OPTIONS+=("-DCCCL_EXAMPLE_CPM_TAG=${GITHUB_SHA:?}")
fi
if [[ -n "${MIN_CTEST_COMMAND:-}" ]]; then
CMAKE_OPTIONS+=("-DCCCL_EXAMPLE_CTEST_COMMAND=${MIN_CTEST_COMMAND}")
fi
configure_and_build_preset "Packaging" "$PRESET" "${CMAKE_OPTIONS[@]}"
test_preset "Packaging" "$PRESET" "$GPU_REQUIRED"
print_time_summary