CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
103 lines
2.8 KiB
Plaintext
103 lines
2.8 KiB
Plaintext
#include <thrust/copy.h>
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#include <thrust/device_vector.h>
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#include <thrust/fill.h>
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#include <thrust/functional.h>
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#include <thrust/iterator/counting_iterator.h>
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#include <thrust/iterator/permutation_iterator.h>
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#include <thrust/iterator/transform_iterator.h>
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#include <iostream>
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// this example illustrates how to make strided access to a range of values
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// examples:
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// strided_range([0, 1, 2, 3, 4, 5, 6], 1) -> [0, 1, 2, 3, 4, 5, 6]
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// strided_range([0, 1, 2, 3, 4, 5, 6], 2) -> [0, 2, 4, 6]
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// strided_range([0, 1, 2, 3, 4, 5, 6], 3) -> [0, 3, 6]
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// ...
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template <typename Iterator>
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class strided_range
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{
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public:
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using difference_type = typename cuda::std::iterator_traits<Iterator>::difference_type;
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struct stride_functor
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{
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difference_type stride;
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stride_functor(difference_type stride)
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: stride(stride)
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{}
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__host__ __device__ difference_type operator()(const difference_type& i) const
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{
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return stride * i;
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}
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};
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using CountingIterator = typename thrust::counting_iterator<difference_type>;
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using TransformIterator = typename thrust::transform_iterator<stride_functor, CountingIterator>;
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using PermutationIterator = typename thrust::permutation_iterator<Iterator, TransformIterator>;
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// type of the strided_range iterator
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using iterator = PermutationIterator;
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// construct strided_range for the range [first,last)
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strided_range(Iterator first, Iterator last, difference_type stride)
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: first(first)
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, last(last)
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, stride(stride)
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{}
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iterator begin() const
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{
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return PermutationIterator(first, TransformIterator(CountingIterator(0), stride_functor(stride)));
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}
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iterator end() const
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{
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return begin() + ((last - first) + (stride - 1)) / stride;
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}
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protected:
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Iterator first;
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Iterator last;
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difference_type stride;
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};
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int main()
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{
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thrust::device_vector<int> data(8);
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data[0] = 10;
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data[1] = 20;
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data[2] = 30;
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data[3] = 40;
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data[4] = 50;
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data[5] = 60;
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data[6] = 70;
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data[7] = 80;
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// print the initial data
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std::cout << "data: ";
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thrust::copy(data.begin(), data.end(), std::ostream_iterator<int>(std::cout, " "));
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std::cout << '\n';
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using Iterator = thrust::device_vector<int>::iterator;
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// create strided_range with indices [0,2,4,6]
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strided_range<Iterator> evens(data.begin(), data.end(), 2);
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std::cout << "sum of even indices: " << thrust::reduce(evens.begin(), evens.end()) << '\n';
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// create strided_range with indices [1,3,5,7]
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strided_range<Iterator> odds(data.begin() + 1, data.end(), 2);
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std::cout << "sum of odd indices: " << thrust::reduce(odds.begin(), odds.end()) << '\n';
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// set odd elements to 0 with fill()
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std::cout << "setting odd indices to zero: ";
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thrust::fill(odds.begin(), odds.end(), 0);
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thrust::copy(data.begin(), data.end(), std::ostream_iterator<int>(std::cout, " "));
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std::cout << '\n';
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return 0;
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}
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