CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
33 lines
862 B
C
33 lines
862 B
C
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef PLACEMENT_NEW_HPP
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#define PLACEMENT_NEW_HPP
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#include "test_macros.h"
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// CUDA always defines placement new/delete for device code.
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#if !_CCCL_CUDA_COMPILATION()
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# include <stddef.h> // Avoid depending on the C++ standard library.
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void* operator new(size_t, void* p)
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{
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return p;
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}
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void* operator new[](size_t, void* p)
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{
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return p;
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}
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void operator delete(void*, void*) {}
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void operator delete[](void*, void*) {}
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#endif // !_CCCL_CUDA_COMPILATION()
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#endif // PLACEMENT_NEW_HPP
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