CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
15 lines
256 B
C++
15 lines
256 B
C++
#ifndef TEST_SUPPORT_FILESYSTEM_INCLUDE_H
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#define TEST_SUPPORT_FILESYSTEM_INCLUDE_H
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#include <filesystem>
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#include "test_macros.h"
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#if defined(_CUDA_STD_VERSION)
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namespace fs = std::__fs::filesystem;
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#else
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namespace fs = std::filesystem;
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#endif
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#endif
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