Files
project_6/cccl_upstream/libcudacxx/test/support/concurrent_agents.h
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

53 lines
1.5 KiB
C++

//===----------------------------------------------------------------------===//
//
// Part of libcu++, the C++ Standard Library for your entire system,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//
#ifndef _CONCURRENT_AGENTS_H
#define _CONCURRENT_AGENTS_H
#ifndef __CUDA_ARCH__
# include <thread>
#endif
#include <cuda/std/cassert>
#include "test_macros.h"
_CCCL_EXEC_CHECK_DISABLE
template <class Fun>
TEST_FUNC void execute_on_main_thread(Fun&& fun)
{
NV_IF_ELSE_TARGET(NV_IS_DEVICE, (if (threadIdx.x == 0) { fun(); } __syncthreads();), (fun();))
}
template <typename... Fs>
TEST_FUNC void concurrent_agents_launch(Fs... fs)
{
NV_IF_ELSE_TARGET(
NV_IS_DEVICE,
(assert(blockDim.x == sizeof...(Fs)); using fptr = void (*)(void*);
fptr device_threads[] = {[](void* data) {
(*reinterpret_cast<Fs*>(data))();
}...};
void* device_thread_data[] = {reinterpret_cast<void*>(&fs)...};
__syncthreads();
device_threads[threadIdx.x](device_thread_data[threadIdx.x]);
__syncthreads();),
(std::thread threads[]{std::thread{std::forward<Fs>(fs)}...};
for (auto&& thread : threads) { thread.join(); }))
}
#endif // _CONCURRENT_AGENTS_H