Files
project_6/cccl_upstream/libcudacxx/include/cuda/__execution/tune.h
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

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3.0 KiB
C++

//===----------------------------------------------------------------------===//
//
// Part of libcu++, the C++ Standard Library for your entire system,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//
#ifndef __CUDA___EXECUTION_TUNE_H
#define __CUDA___EXECUTION_TUNE_H
#include <cuda/std/detail/__config>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <cuda/__device/compute_capability.h>
#include <cuda/std/__concepts/concept_macros.h>
#include <cuda/std/__concepts/semiregular.h>
#include <cuda/std/__execution/env.h>
#include <cuda/std/__functional/invoke.h>
#include <cuda/std/__type_traits/is_empty.h>
#include <cuda/std/__cccl/prologue.h>
_CCCL_BEGIN_NAMESPACE_CUDA_EXECUTION
struct __get_tuning_t
{
_CCCL_EXEC_CHECK_DISABLE
_CCCL_TEMPLATE(class _Env)
_CCCL_REQUIRES(::cuda::std::execution::__queryable_with<_Env, __get_tuning_t>)
[[nodiscard]] _CCCL_NODEBUG_API constexpr auto operator()(const _Env& __env) const noexcept
{
static_assert(noexcept(__env.query(*this)));
return __env.query(*this);
}
[[nodiscard]]
_CCCL_NODEBUG_API static constexpr auto query(::cuda::std::execution::forwarding_query_t) noexcept -> bool
{
return true;
}
};
_CCCL_GLOBAL_CONSTANT auto __get_tuning = __get_tuning_t{};
//! @rst
//! Creates an environment from a pack of policy selectors that can be passed to device-wide parallel algorithms to
//! select tunings for different target architectures. See the :ref:`policy selector documentation
//! <cub-policy-selectors>` for more information on how algorithms can be tuned.
//! @endrst
template <class... _PolicySelectors>
[[nodiscard]] _CCCL_NODEBUG_API auto tune(_PolicySelectors...)
{
static_assert((::cuda::std::is_empty_v<_PolicySelectors> && ...), "Policy selectors must be stateless");
static_assert((::cuda::std::semiregular<_PolicySelectors> && ...), "Policy selectors must be semiregular types");
static_assert((::cuda::std::is_invocable_v<_PolicySelectors, ::cuda::compute_capability> && ...),
"Policy selectors must be invocable with cuda::compute_capability");
// since all the tunings are stateless, let's ignore incoming parameters
// we use the return type of the policy_selector as tag
using tuning_env = ::cuda::std::execution::env<
::cuda::std::execution::prop<decltype(_PolicySelectors{}(::cuda::compute_capability{})), _PolicySelectors>...>;
return ::cuda::std::execution::prop{__get_tuning_t{}, tuning_env{}};
}
_CCCL_END_NAMESPACE_CUDA_EXECUTION
#include <cuda/std/__cccl/epilogue.h>
#endif // __CUDA___EXECUTION_TUNE_H