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project_6/cccl_upstream/cudax/test/stf/slice/pinning.cu
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

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//===----------------------------------------------------------------------===//
//
// Part of CUDASTF in CUDA C++ Core Libraries,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//
#include <cuda/experimental/__stf/stream/stream_ctx.cuh>
#include <iostream>
using namespace cuda::experimental::stf;
int main()
{
stream_ctx ctx;
// Contiguous 1D
double* X = new double[1024];
auto handle_X = ctx.logical_data(make_slice(X, 1024));
// Contiguous 2D
double* X2 = new double[1024 * 1024];
auto handle_X2 = ctx.logical_data(make_slice(X2, std::tuple{1024, 1024}, 1024));
// Contiguous 3D
double* X4 = new double[128 * 128 * 128];
auto handle_X4 = ctx.logical_data(make_slice(X4, std::tuple{128, 128, 128}, 128, 128 * 128));
// Discontiguous 2D
double* X3 = new double[128 * 8];
auto handle_X3 = ctx.logical_data(make_slice(X3, std::tuple{64, 8}, 128));
// Discontiguous 3D
double* X5 = new double[32 * 4 * 4];
auto handle_X5 = ctx.logical_data(make_slice(X5, std::tuple{16, 4, 4}, 32, 32 * 4));
double* X6 = new double[32 * 4 * 4];
auto handle_X6 = ctx.logical_data(make_slice(X6, std::tuple{32, 2, 4}, 32, 32 * 4));
double* X7 = new double[128 * 128 * 128];
cuda_safe_call(cudaHostRegister(X7, 128 * 128 * 128, cudaHostRegisterPortable));
auto handle_X7 = ctx.logical_data(make_slice(X7, std::tuple{128, 128, 128}, 128, 128 * 128));
// Detect that this was already pinned
double* X9 = new double[1024];
cuda_safe_call(cudaHostRegister(X9, 1024, cudaHostRegisterPortable));
auto handle_X9 = ctx.logical_data(make_slice(X9, 1024));
// Detect that this was already pinned
double* X8 = new double[4 * 4 * 4];
cuda_safe_call(cudaHostRegister(X8, 4 * 4 * 4, cudaHostRegisterPortable));
auto handle_X8 = ctx.logical_data(make_slice(X8, std::tuple{1, 4, 4}, 4, 4 * 4));
ctx.finalize();
}