CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
48 lines
1.2 KiB
Plaintext
48 lines
1.2 KiB
Plaintext
//===----------------------------------------------------------------------===//
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//
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// Part of CUDASTF in CUDA C++ Core Libraries,
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// under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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// SPDX-FileCopyrightText: Copyright (c) 2022-2025 NVIDIA CORPORATION & AFFILIATES.
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//
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//===----------------------------------------------------------------------===//
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/**
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* @file
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* @brief Test if dot section guards are movable and if we can them as an optional value
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*/
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#include <cuda/experimental/stf.cuh>
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#include <optional>
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#include <vector>
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using namespace cuda::experimental::stf;
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int main()
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{
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context ctx;
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// Ensure the guard is movable
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{
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auto g = ctx.dot_section("foo");
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auto g2 = mv(g);
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}
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// Ensure the guard can be stored as an optional
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::std::vector<::std::optional<reserved::dot_section::guard>> nested_sections;
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for (size_t depth = 0; depth < 3; depth++)
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{
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nested_sections.emplace_back(ctx.dot_section("foo"));
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}
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for (size_t depth = 0; depth < 3; depth++)
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{
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nested_sections.pop_back();
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}
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ctx.finalize();
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}
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