CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
112 lines
3.4 KiB
C++
112 lines
3.4 KiB
C++
// SPDX-FileCopyrightText: Copyright (c) 2008-2013, NVIDIA Corporation. All rights reserved.
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// SPDX-License-Identifier: Apache-2.0
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/*! \file device_new.h
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* \brief Constructs new elements in device memory
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#include <thrust/detail/allocator/value_initialize_range.h>
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#include <thrust/device_allocator.h>
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#include <thrust/device_malloc.h>
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#include <thrust/device_new.h>
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#include <thrust/device_ptr.h>
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#include <thrust/execution_policy.h>
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#include <thrust/uninitialized_fill.h>
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THRUST_NAMESPACE_BEGIN
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/*!
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* \addtogroup memory_management Memory Management
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* \{
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*/
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/*! \p device_new implements the placement \c new operator for types
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* resident in device memory. \p device_new calls <tt>T</tt>'s null
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* constructor on a array of objects in device memory.
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* No memory is allocated by this function.
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*
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* \param p A \p device_ptr to a region of device memory into which
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* to construct one or many <tt>T</tt>s.
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* \param n The number of objects to construct at \p p.
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* \return p, casted to <tt>T</tt>'s type.
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*
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* \see device_ptr
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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template <typename T>
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device_ptr<T> device_new(device_ptr<void> p, const size_t n = 1)
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{
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auto* dev_ptr = static_cast<T*>(p.get());
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// TODO(bgruber): ideally, we would have an thrust::uninitialized_default_construct. Until then, use vector's
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// infrastructure
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device_allocator<T> alloc; // not needed for allocation, just for construct() called in value_initialize_range()
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detail::value_initialize_range(alloc, dev_ptr, n);
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return device_ptr<T>{dev_ptr};
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}
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/*! \p device_new implements the placement new operator for types
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* resident in device memory. \p device_new calls <tt>T</tt>'s copy
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* constructor on a array of objects in device memory. No memory is
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* allocated by this function.
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*
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* \param p A \p device_ptr to a region of device memory into which to
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* construct one or many <tt>T</tt>s.
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* \param exemplar The value from which to copy.
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* \param n The number of objects to construct at \p p.
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* \return p, casted to <tt>T</tt>'s type.
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*
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* \see device_ptr
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* \see fill
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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template <typename T>
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device_ptr<T> device_new(device_ptr<void> p, const T& exemplar, const size_t n = 1)
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{
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device_ptr<T> result(static_cast<T*>(p.get()));
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// run copy constructors at p here
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thrust::uninitialized_fill(device, result, result + n, exemplar);
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return result;
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}
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/*! \p device_new implements the new operator for types resident in device memory.
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* It allocates device memory large enough to hold \p n new objects of type \c T.
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*
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* \param n The number of objects to allocate. Defaults to \c 1.
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* \return A \p device_ptr to the newly allocated region of device memory.
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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template <typename T>
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device_ptr<T> device_new(const size_t n = 1)
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{
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// call placement new version of device_new
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return device_new<T>(thrust::device_malloc<T>(n));
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}
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/*! \} // memory_management
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*/
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THRUST_NAMESPACE_END
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