Files
project_6/cccl_upstream/thrust/thrust/device_new.h
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

112 lines
3.4 KiB
C++

// SPDX-FileCopyrightText: Copyright (c) 2008-2013, NVIDIA Corporation. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
/*! \file device_new.h
* \brief Constructs new elements in device memory
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/detail/allocator/value_initialize_range.h>
#include <thrust/device_allocator.h>
#include <thrust/device_malloc.h>
#include <thrust/device_new.h>
#include <thrust/device_ptr.h>
#include <thrust/execution_policy.h>
#include <thrust/uninitialized_fill.h>
THRUST_NAMESPACE_BEGIN
/*!
* \addtogroup memory_management Memory Management
* \{
*/
/*! \p device_new implements the placement \c new operator for types
* resident in device memory. \p device_new calls <tt>T</tt>'s null
* constructor on a array of objects in device memory.
* No memory is allocated by this function.
*
* \param p A \p device_ptr to a region of device memory into which
* to construct one or many <tt>T</tt>s.
* \param n The number of objects to construct at \p p.
* \return p, casted to <tt>T</tt>'s type.
*
* \see device_ptr
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename T>
device_ptr<T> device_new(device_ptr<void> p, const size_t n = 1)
{
auto* dev_ptr = static_cast<T*>(p.get());
// TODO(bgruber): ideally, we would have an thrust::uninitialized_default_construct. Until then, use vector's
// infrastructure
device_allocator<T> alloc; // not needed for allocation, just for construct() called in value_initialize_range()
detail::value_initialize_range(alloc, dev_ptr, n);
return device_ptr<T>{dev_ptr};
}
/*! \p device_new implements the placement new operator for types
* resident in device memory. \p device_new calls <tt>T</tt>'s copy
* constructor on a array of objects in device memory. No memory is
* allocated by this function.
*
* \param p A \p device_ptr to a region of device memory into which to
* construct one or many <tt>T</tt>s.
* \param exemplar The value from which to copy.
* \param n The number of objects to construct at \p p.
* \return p, casted to <tt>T</tt>'s type.
*
* \see device_ptr
* \see fill
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename T>
device_ptr<T> device_new(device_ptr<void> p, const T& exemplar, const size_t n = 1)
{
device_ptr<T> result(static_cast<T*>(p.get()));
// run copy constructors at p here
thrust::uninitialized_fill(device, result, result + n, exemplar);
return result;
}
/*! \p device_new implements the new operator for types resident in device memory.
* It allocates device memory large enough to hold \p n new objects of type \c T.
*
* \param n The number of objects to allocate. Defaults to \c 1.
* \return A \p device_ptr to the newly allocated region of device memory.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename T>
device_ptr<T> device_new(const size_t n = 1)
{
// call placement new version of device_new
return device_new<T>(thrust::device_malloc<T>(n));
}
/*! \} // memory_management
*/
THRUST_NAMESPACE_END