Files
project_6/cccl_upstream/thrust/testing/unittest/random.h
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

98 lines
2.5 KiB
C++

#pragma once
#include <thrust/detail/type_traits.h>
#include <thrust/host_vector.h>
#include <thrust/random.h>
#include <limits>
namespace unittest
{
inline unsigned int hash(unsigned int a)
{
a = (a + 0x7ed55d16) + (a << 12);
a = (a ^ 0xc761c23c) ^ (a >> 19);
a = (a + 0x165667b1) + (a << 5);
a = (a + 0xd3a2646c) ^ (a << 9);
a = (a + 0xfd7046c5) + (a << 3);
a = (a ^ 0xb55a4f09) ^ (a >> 16);
return a;
}
template <typename T>
struct generate_random_integer
{
T operator()(unsigned int i) const
{
THRUST_NS_QUALIFIER::default_random_engine rng(hash(i));
if constexpr (::cuda::std::is_same_v<T, bool>)
{
THRUST_NS_QUALIFIER::uniform_int_distribution<unsigned int> dist(0, 1);
return dist(rng) == 1;
}
else if constexpr (::cuda::std::is_integral_v<T>)
{
T const min = ::cuda::std::numeric_limits<T>::min();
T const max = ::cuda::std::numeric_limits<T>::max();
THRUST_NS_QUALIFIER::uniform_int_distribution<T> dist(min, max);
return static_cast<T>(dist(rng));
}
else if constexpr (::cuda::std::is_floating_point_v<T>)
{
T const min = ::cuda::std::numeric_limits<T>::lowest();
T const max = ::cuda::std::numeric_limits<T>::max();
THRUST_NS_QUALIFIER::uniform_real_distribution<T> dist(min, max);
return static_cast<T>(dist(rng));
}
else
{
return static_cast<T>(rng());
}
}
};
template <typename T>
struct generate_random_sample
{
T operator()(unsigned int i) const
{
THRUST_NS_QUALIFIER::default_random_engine rng(hash(i));
THRUST_NS_QUALIFIER::uniform_int_distribution<unsigned int> dist(0, 20);
return static_cast<T>(dist(rng));
}
};
template <typename T>
THRUST_NS_QUALIFIER::host_vector<T> random_integers(const size_t N)
{
THRUST_NS_QUALIFIER::host_vector<T> vec(N);
THRUST_NS_QUALIFIER::transform(
THRUST_NS_QUALIFIER::counting_iterator{0u},
THRUST_NS_QUALIFIER::counting_iterator{static_cast<unsigned int>(N)},
vec.begin(),
generate_random_integer<T>());
return vec;
}
template <typename T>
T random_integer()
{
return generate_random_integer<T>()(0);
}
template <typename T>
THRUST_NS_QUALIFIER::host_vector<T> random_samples(const size_t N)
{
THRUST_NS_QUALIFIER::host_vector<T> vec(N);
THRUST_NS_QUALIFIER::transform(
THRUST_NS_QUALIFIER::counting_iterator{0u},
THRUST_NS_QUALIFIER::counting_iterator{static_cast<unsigned int>(N)},
vec.begin(),
generate_random_sample<T>());
return vec;
}
}; // end namespace unittest