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project_6/cccl_upstream/thrust/testing/is_partitioned.cu
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

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#include <thrust/functional.h>
#include <thrust/iterator/retag.h>
#include <thrust/partition.h>
#include <unittest/unittest.h>
template <typename T>
struct is_even
{
_CCCL_HOST_DEVICE bool operator()(T x) const
{
return ((int) x % 2) == 0;
}
};
template <typename Vector>
void TestIsPartitionedSimple()
{
Vector v{1, 1, 1, 0};
// empty partition
ASSERT_EQUAL_QUIET(true, thrust::is_partitioned(v.begin(), v.begin(), ::cuda::std::identity{}));
// one element true partition
ASSERT_EQUAL_QUIET(true, thrust::is_partitioned(v.begin(), v.begin() + 1, ::cuda::std::identity{}));
// just true partition
ASSERT_EQUAL_QUIET(true, thrust::is_partitioned(v.begin(), v.begin() + 2, ::cuda::std::identity{}));
// both true & false partitions
ASSERT_EQUAL_QUIET(true, thrust::is_partitioned(v.begin(), v.end(), ::cuda::std::identity{}));
// one element false partition
ASSERT_EQUAL_QUIET(true, thrust::is_partitioned(v.begin() + 3, v.end(), ::cuda::std::identity{}));
v = {1, 0, 1, 1};
// not partitioned
ASSERT_EQUAL_QUIET(false, thrust::is_partitioned(v.begin(), v.end(), ::cuda::std::identity{}));
}
DECLARE_VECTOR_UNITTEST(TestIsPartitionedSimple);
template <class Vector>
void TestIsPartitioned()
{
using T = typename Vector::value_type;
const size_t n = (1 << 16) + 13;
Vector v = unittest::random_integers<T>(n);
v[0] = 1;
v[1] = 0;
ASSERT_EQUAL(false, thrust::is_partitioned(v.begin(), v.end(), is_even<T>()));
thrust::partition(v.begin(), v.end(), is_even<T>());
ASSERT_EQUAL(true, thrust::is_partitioned(v.begin(), v.end(), is_even<T>()));
}
DECLARE_INTEGRAL_VECTOR_UNITTEST(TestIsPartitioned);
template <typename InputIterator, typename Predicate>
bool is_partitioned(my_system& system, InputIterator /*first*/, InputIterator, Predicate)
{
system.validate_dispatch();
return false;
}
void TestIsPartitionedDispatchExplicit()
{
thrust::device_vector<int> vec(1);
my_system sys(0);
thrust::is_partitioned(sys, vec.begin(), vec.end(), 0);
ASSERT_EQUAL(true, sys.is_valid());
}
DECLARE_UNITTEST(TestIsPartitionedDispatchExplicit);
template <typename InputIterator, typename Predicate>
bool is_partitioned(my_tag, InputIterator first, InputIterator, Predicate)
{
*first = 13;
return false;
}
void TestIsPartitionedDispatchImplicit()
{
thrust::device_vector<int> vec(1);
thrust::is_partitioned(thrust::retag<my_tag>(vec.begin()), thrust::retag<my_tag>(vec.end()), 0);
ASSERT_EQUAL(13, vec.front());
}
DECLARE_UNITTEST(TestIsPartitionedDispatchImplicit);