CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
174 lines
5.8 KiB
Plaintext
174 lines
5.8 KiB
Plaintext
// SPDX-FileCopyrightText: Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
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// SPDX-License-Identifier: BSD-3
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#include <thrust/device_vector.h>
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#include <thrust/execution_policy.h>
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#include <thrust/iterator/zip_iterator.h>
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#include <thrust/transform.h>
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#include <thrust/zip_function.h>
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#include <cuda/__functional/address_stability.h>
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#include <nvbench_helper.cuh>
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// The benchmarks are inspired by the BabelStream thrust version:
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// https://github.com/UoB-HPC/BabelStream/blob/main/src/thrust/ThrustStream.cu
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// Modified from BabelStream to also work for integers
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constexpr auto startA = 1; // BabelStream: 0.1
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constexpr auto startB = 2; // BabelStream: 0.2
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constexpr auto startC = 3; // BabelStream: 0.1
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constexpr auto startScalar = 4; // BabelStream: 0.4
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using element_types = nvbench::type_list<std::int8_t, std::int16_t, float, double, __int128>;
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// Different benchmarks use a different number of buffers. H200/B200 can fit 2^31 elements for all benchmarks and types.
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// Upstream BabelStream uses 2^25. Allocation failure just skips the benchmark
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auto array_size_powers = std::vector<std::int64_t>{25, 31};
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template <typename... Args>
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void bench_transform(nvbench::state& state, Args&&... args)
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{
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caching_allocator_t alloc; // transform shouldn't allocate, but let's be consistent
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state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync,
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[&](nvbench::launch& launch) {
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thrust::transform(policy(alloc, launch), ::cuda::std::forward<Args>(args)...);
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});
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}
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template <typename T>
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static void mul(nvbench::state& state, nvbench::type_list<T>)
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{
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const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
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thrust::device_vector<T> b(n, startB);
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thrust::device_vector<T> c(n, startC);
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state.add_element_count(n);
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state.add_global_memory_reads<T>(n);
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state.add_global_memory_writes<T>(n);
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const T scalar = startScalar;
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bench_transform(
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state, c.begin(), c.end(), b.begin(), cuda::proclaim_copyable_arguments([=] _CCCL_DEVICE(const T& ci) {
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return ci * scalar;
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}));
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}
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NVBENCH_BENCH_TYPES(mul, NVBENCH_TYPE_AXES(element_types))
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.set_name("mul")
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.set_type_axes_names({"T{ct}"})
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.add_int64_power_of_two_axis("Elements", array_size_powers);
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template <typename T>
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static void add(nvbench::state& state, nvbench::type_list<T>)
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{
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const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
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thrust::device_vector<T> a(n, startA);
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thrust::device_vector<T> b(n, startB);
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thrust::device_vector<T> c(n, startC);
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state.add_element_count(n);
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state.add_global_memory_reads<T>(2 * n);
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state.add_global_memory_writes<T>(n);
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bench_transform(
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state,
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a.begin(),
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a.end(),
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b.begin(),
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c.begin(),
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cuda::proclaim_copyable_arguments([] _CCCL_DEVICE(const T& ai, const T& bi) -> T {
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return ai + bi;
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}));
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}
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NVBENCH_BENCH_TYPES(add, NVBENCH_TYPE_AXES(element_types))
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.set_name("add")
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.set_type_axes_names({"T{ct}"})
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.add_int64_power_of_two_axis("Elements", array_size_powers);
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template <typename T>
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static void triad(nvbench::state& state, nvbench::type_list<T>)
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{
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const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
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thrust::device_vector<T> a(n, startA);
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thrust::device_vector<T> b(n, startB);
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thrust::device_vector<T> c(n, startC);
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state.add_element_count(n);
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state.add_global_memory_reads<T>(2 * n);
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state.add_global_memory_writes<T>(n);
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const T scalar = startScalar;
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bench_transform(
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state,
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b.begin(),
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b.end(),
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c.begin(),
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a.begin(),
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cuda::proclaim_copyable_arguments([=] _CCCL_DEVICE(const T& bi, const T& ci) {
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return bi + scalar * ci;
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}));
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}
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NVBENCH_BENCH_TYPES(triad, NVBENCH_TYPE_AXES(element_types))
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.set_name("triad")
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.set_type_axes_names({"T{ct}"})
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.add_int64_power_of_two_axis("Elements", array_size_powers);
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template <typename T>
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static void nstream(nvbench::state& state, nvbench::type_list<T>)
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{
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const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
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thrust::device_vector<T> a(n, startA);
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thrust::device_vector<T> b(n, startB);
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thrust::device_vector<T> c(n, startC);
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state.add_element_count(n);
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state.add_global_memory_reads<T>(3 * n);
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state.add_global_memory_writes<T>(n);
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const T scalar = startScalar;
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bench_transform(
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state,
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thrust::make_zip_iterator(a.begin(), b.begin(), c.begin()),
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thrust::make_zip_iterator(a.end(), b.end(), c.end()),
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a.begin(),
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thrust::make_zip_function(cuda::proclaim_copyable_arguments([=] _CCCL_DEVICE(const T& ai, const T& bi, const T& ci) {
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return ai + bi + scalar * ci;
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})));
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}
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NVBENCH_BENCH_TYPES(nstream, NVBENCH_TYPE_AXES(element_types))
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.set_name("nstream")
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.set_type_axes_names({"T{ct}"})
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.add_int64_power_of_two_axis("Elements", array_size_powers);
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// variation of nstream requiring a stable parameter address because it recovers the element index
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template <typename T>
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static void nstream_stable(nvbench::state& state, nvbench::type_list<T>)
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{
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const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
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thrust::device_vector<T> a(n, startA);
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thrust::device_vector<T> b(n, startB);
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thrust::device_vector<T> c(n, startC);
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const T* a_start = thrust::raw_pointer_cast(a.data());
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const T* b_start = thrust::raw_pointer_cast(b.data());
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const T* c_start = thrust::raw_pointer_cast(c.data());
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state.add_element_count(n);
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state.add_global_memory_reads<T>(3 * n);
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state.add_global_memory_writes<T>(n);
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const T scalar = startScalar;
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bench_transform(state, a.begin(), a.end(), a.begin(), [=] _CCCL_DEVICE(const T& ai) {
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const auto i = &ai - a_start;
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return ai + b_start[i] + scalar * c_start[i];
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});
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}
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NVBENCH_BENCH_TYPES(nstream_stable, NVBENCH_TYPE_AXES(element_types))
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.set_name("nstream_stable")
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.set_type_axes_names({"T{ct}"})
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.add_int64_power_of_two_axis("Elements", array_size_powers);
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