Sparse-checkout from NVIDIA/cccl main branch to complete cccl_upstream: Added: - python/cuda_cccl/ (226 files) — Python bindings for device-level algorithms Critical for muh toolchain: cuda.compute.reduce_into, scan, radix_sort, etc. Includes 204 .py files with full test coverage for all 27 algorithms - ci/ (163 files) — Build/test infrastructure build_cub.sh, test_cub.sh, build_and_test_targets.sh, matrix.yaml Directly maps to our [INFRA-CI] and [INFRA-BUILD] items - .agent/skills/ (7 files) — NVIDIA's own agent skills for CCCL cccl-style/SKILL.md, cccl-test/SKILL.md, sass-diff/SKILL.md - docs/ (491 files) — Official CCCL documentation CI references, CMake guides, Python compute docs, libcudacxx PTX docs - test/ (12 files) — Top-level integration tests (cuda_smoke, stdpar) - Root configs: .clang-format, .clang-tidy, CONTRIBUTING.md, pyproject.toml - CLAUDE.md symlink → AGENTS.md (NVIDIA's standard) cccl_upstream now mirrors full NVIDIA/cccl structure: Before: 42M (cub + thrust + libcudacxx + cudax + c + examples + benchmarks) After: 53M (+python +ci +docs +.agent +test +configs) This completes the CCCL base needed for: - [muh-bench] items: ci/util/build_and_test_targets.sh for targeted builds - [CCCL-verify] items: python/cuda_cccl/tests/ as reference implementations - [CCCL-test] items: ci/test_cub.sh, ci/test_thrust.sh - Agent workflow: .agent/skills/ for consistent style and test patterns
15 lines
680 B
CMake
15 lines
680 B
CMake
# Simple smoke test verifying the CUDA runtime is functional (device visible,
|
|
# kernel launch + managed-memory round-trip work). Invoked explicitly from CI
|
|
# via ci/build_common.sh before GPU test presets run. Not registered in CTest
|
|
# (GPU-only; CPU test presets such as thrust-cpu would pick it up otherwise).
|
|
#
|
|
# Declare CUDA inside this subproject only so the root project() can stay
|
|
# CXX-only (external consumers via add_subdirectory(cccl) see no change).
|
|
project(CCCL_CUDA_SMOKE LANGUAGES CUDA)
|
|
|
|
cccl_get_catch2()
|
|
|
|
cccl_add_executable(${CCCL_CUDA_SMOKE_TARGET} SOURCES cuda_runtime_smoke.cu)
|
|
|
|
target_link_libraries(${CCCL_CUDA_SMOKE_TARGET} PRIVATE Catch2::Catch2WithMain)
|