Added 863 files from NVIDIA/cccl sparse checkout: - c2h/ (27 files): Catch2 test helpers — generators, validators, runner - nvbench_helper/ (10 files): Benchmark harness utilities - cmake/ (29 files): CMake presets and build helpers - cudax/ (794 files): Experimental CUDA extensions - AGENTS.md: NVIDIA's official AI agent instructions for CCCL - CMakePresets.json: Standardized build configurations - cccl-version.json: Version tracking Also added CCCL_ASSET_MAP.md mapping all 4295 CCCL files to competition value and PRD items. cccl_upstream now covers 100% of competition-critical assets: - 27 tuning headers (SM80/90/100 benchmark data) - 32 dispatch headers (algorithm implementations) - 60 Thrust examples (correctness verification) - 217 CUB Catch2 tests (regression matrix) - 153 CUB benchmarks (parameter space search) - 18 CUB examples (API verification) - 27 test helpers + benchmark harness - 794 cudax experimental extensions
35 lines
811 B
Plaintext
35 lines
811 B
Plaintext
// SPDX-FileCopyrightText: Copyright (c) 2011-2023, NVIDIA CORPORATION. All rights reserved.
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// SPDX-License-Identifier: BSD-3
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#include <thrust/device_vector.h>
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#include <thrust/equal.h>
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#include <nvbench_helper.cuh>
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#include <catch2/catch_template_test_macros.hpp>
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using types = nvbench::type_list<
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bool,
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int8_t,
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int16_t,
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int32_t,
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int64_t,
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#if _CCCL_HAS_INT128()
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int128_t,
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#endif
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float,
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double,
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complex32,
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complex64>;
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TEMPLATE_LIST_TEST_CASE("Generator seeds the data", "[gen]", types)
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{
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auto generator = generate(1 << 24, bit_entropy::_0_811);
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const thrust::device_vector<TestType> vec_1 = generator;
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const thrust::device_vector<TestType> vec_2 = generator;
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REQUIRE(vec_1.size() == vec_2.size());
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REQUIRE_FALSE(thrust::equal(vec_1.begin(), vec_1.end(), vec_2.begin()));
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}
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