CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
60 lines
1.8 KiB
Plaintext
60 lines
1.8 KiB
Plaintext
//===----------------------------------------------------------------------===//
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//
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// Part of libcu++, the C++ Standard Library for your entire system,
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// under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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// SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES.
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//
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//===----------------------------------------------------------------------===//
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#ifndef _CUDA_STREAM_REF
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#define _CUDA_STREAM_REF
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/*
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stream_ref synopsis
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namespace cuda {
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class stream_ref {
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using value_type = cudaStream_t;
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stream_ref() = default;
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stream_ref(cudaStream_t stream_) noexcept : stream(stream_) {}
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stream_ref(int) = delete;
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stream_ref(nullptr_t) = delete;
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[[nodiscard]] value_type get() const noexcept;
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void wait() const;
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[[nodiscard]] bool ready() const;
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[[nodiscard]] friend bool operator==(stream_ref, stream_ref);
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[[nodiscard]] friend bool operator!=(stream_ref, stream_ref);
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private:
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cudaStream_t stream = 0; // exposition only
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};
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} // cuda
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*/
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#include <cuda/std/detail/__config>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#if !defined(CCCL_IGNORE_DEPRECATED_STREAM_REF_HEADER)
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_CCCL_WARNING("The <cuda/stream_ref> header is deprecated and will be removed in the next major release. The \
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contents were moved to <cuda/stream>. To ignore this message, define CCCL_IGNORE_DEPRECATED_STREAM_REF_HEADER.")
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#endif // !CCCL_IGNORE_DEPRECATED_STREAM_REF_HEADER
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#include <cuda/__stream/get_stream.h>
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#include <cuda/__stream/stream_ref.h>
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#endif //_CUDA_STREAM_REF
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