CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
115 lines
4.3 KiB
C++
115 lines
4.3 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// Part of libcu++, the C++ Standard Library for your entire system,
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// under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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// SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES.
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//
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//===----------------------------------------------------------------------===//
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#ifndef _CUDA___HIERARCHY_TRAITS_H
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#define _CUDA___HIERARCHY_TRAITS_H
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#include <cuda/std/detail/__config>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#if _CCCL_HAS_CTK()
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# include <cuda/__fwd/hierarchy.h>
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# include <cuda/std/__tuple_dir/get.h>
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# include <cuda/std/__type_traits/is_same.h>
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# include <cuda/std/__type_traits/remove_cvref.h>
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# include <cuda/std/__type_traits/type_list.h>
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# include <cuda/std/__type_traits/void_t.h>
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# include <cuda/std/cstdint>
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# include <cuda/std/__cccl/prologue.h>
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_CCCL_BEGIN_NAMESPACE_CUDA
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// __is_natively_reachable_hierarchy_level_v
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template <class _FromLevel, class _CurrLevel, class _ToLevel, class = void>
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inline constexpr bool __is_natively_reachable_hierarchy_level_helper_v = false;
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template <class _FromLevel, class _CurrLevel, class _ToLevel>
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inline constexpr bool __is_natively_reachable_hierarchy_level_helper_v<
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_FromLevel,
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_CurrLevel,
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_ToLevel,
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::cuda::std::void_t<typename _CurrLevel::__next_native_level>> =
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__is_natively_reachable_hierarchy_level_helper_v<_FromLevel, typename _CurrLevel::__next_native_level, _ToLevel>;
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template <class _Level, class _ToLevel>
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inline constexpr bool __is_natively_reachable_hierarchy_level_helper_v<_Level, _Level, _ToLevel> = false;
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template <class _FromLevel, class _Level>
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inline constexpr bool __is_natively_reachable_hierarchy_level_helper_v<_FromLevel, _Level, _Level> = true;
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template <class _FromLevel, class _ToLevel, class = void>
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inline constexpr bool __is_natively_reachable_hierarchy_level_v = false;
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template <class _FromLevel, class _ToLevel>
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inline constexpr bool __is_natively_reachable_hierarchy_level_v<
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_FromLevel,
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_ToLevel,
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::cuda::std::void_t<typename _FromLevel::__next_native_level>> =
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__is_native_hierarchy_level_v<_ToLevel>
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&& __is_natively_reachable_hierarchy_level_helper_v<_FromLevel, typename _FromLevel::__next_native_level, _ToLevel>;
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// __level_type_of
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template <class _LevelDesc>
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using __level_type_of = typename _LevelDesc::level_type;
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// __has_bottom_unit_or_level_v
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template <class _QueryLevel, class _Hierarchy>
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inline constexpr bool __has_bottom_unit_or_level_v =
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::cuda::std::is_same_v<_QueryLevel, typename _Hierarchy::bottom_unit_type>
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|| _Hierarchy::template has_level<_QueryLevel>();
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// __next_hierarchy_level
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template <class _Level, class _Hierarchy>
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struct __next_hierarchy_level;
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template <class _Level, class _BottomUnit, class... _LevelDescs>
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struct __next_hierarchy_level<_Level, hierarchy<_BottomUnit, _LevelDescs...>>
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{
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static constexpr ::cuda::std::size_t __level_idx =
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hierarchy<_BottomUnit, _LevelDescs...>::template __level_idx<_Level>;
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using __type = ::cuda::std::__type_index_c<__level_idx - 1, typename _LevelDescs::level_type...>;
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};
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template <class _Level, class... _LevelDescs>
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struct __next_hierarchy_level<_Level, hierarchy<_Level, _LevelDescs...>>
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{
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using __type = ::cuda::std::__type_index_c<(sizeof...(_LevelDescs) - 1), typename _LevelDescs::level_type...>;
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};
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template <class _Level, class _Hierarchy>
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using __next_hierarchy_level_t = typename __next_hierarchy_level<_Level, _Hierarchy>::__type;
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template <class _Type>
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_CCCL_CONCEPT_FRAGMENT(__has_hierarchy_member_,
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requires(const _Type& __instance)(requires(
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::cuda::__is_hierarchy_v<::cuda::std::remove_cvref_t<decltype(__instance.hierarchy())>>)));
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template <class _Type>
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_CCCL_CONCEPT __has_hierarchy_member = _CCCL_FRAGMENT(__has_hierarchy_member_, _Type);
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template <class _Type>
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inline constexpr bool __is_or_has_hierarchy_member_v = __has_hierarchy_member<_Type> || __is_hierarchy_v<_Type>;
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_CCCL_END_NAMESPACE_CUDA
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# include <cuda/std/__cccl/epilogue.h>
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#endif // _CCCL_HAS_CTK()
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#endif // _CUDA___HIERARCHY_TRAITS_H
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