CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// Part of libcu++, the C++ Standard Library for your entire system,
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// under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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// SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES.
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//
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//===----------------------------------------------------------------------===//
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#ifndef _CUDA___FWD_COMPLEX_H
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#define _CUDA___FWD_COMPLEX_H
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#include <cuda/std/detail/__config>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#include <cuda/std/__cccl/prologue.h>
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_CCCL_BEGIN_NAMESPACE_CUDA
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template <class _Tp>
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class _CCCL_TYPE_VISIBILITY_DEFAULT complex;
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// __is_cuda_complex_v
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template <class _Tp>
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inline constexpr bool __is_cuda_complex_v = false;
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template <class _Tp>
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inline constexpr bool __is_cuda_complex_v<const _Tp> = __is_cuda_complex_v<_Tp>;
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template <class _Tp>
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inline constexpr bool __is_cuda_complex_v<volatile _Tp> = __is_cuda_complex_v<_Tp>;
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template <class _Tp>
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inline constexpr bool __is_cuda_complex_v<const volatile _Tp> = __is_cuda_complex_v<_Tp>;
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template <class _Tp>
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inline constexpr bool __is_cuda_complex_v<complex<_Tp>> = true;
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_CCCL_END_NAMESPACE_CUDA
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#include <cuda/std/__cccl/epilogue.h>
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#endif // _CUDA___FWD_COMPLEX_H
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