Files
project_6/cccl_upstream/cudax/examples/vector_add.cu
muh-bot dedf08166a [CCCL] Add missing CCCL components: c2h, nvbench_helper, cmake, cudax, AGENTS.md
Added 863 files from NVIDIA/cccl sparse checkout:
- c2h/ (27 files): Catch2 test helpers — generators, validators, runner
- nvbench_helper/ (10 files): Benchmark harness utilities
- cmake/ (29 files): CMake presets and build helpers
- cudax/ (794 files): Experimental CUDA extensions
- AGENTS.md: NVIDIA's official AI agent instructions for CCCL
- CMakePresets.json: Standardized build configurations
- cccl-version.json: Version tracking

Also added CCCL_ASSET_MAP.md mapping all 4295 CCCL files to
competition value and PRD items.

cccl_upstream now covers 100% of competition-critical assets:
- 27 tuning headers (SM80/90/100 benchmark data)
- 32 dispatch headers (algorithm implementations)
- 60 Thrust examples (correctness verification)
- 217 CUB Catch2 tests (regression matrix)
- 153 CUB benchmarks (parameter space search)
- 18 CUB examples (API verification)
- 27 test helpers + benchmark harness
- 794 cudax experimental extensions
2026-08-06 02:14:18 +00:00

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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* Vector addition: C = A + B.
*
* This sample is a very basic sample that implements element by element
* vector addition. It is the same as the sample illustrating Chapter 2
* of the programming guide with some additions like error checking.
*/
#include <cstdio>
// For the CUDA runtime routines (prefixed with "cuda_")
#include <cuda/std/span>
#include <cuda/experimental/launch.cuh>
#include <cuda/experimental/stream.cuh>
#include <cuda_runtime.h>
#include "vector.cuh"
namespace cudax = cuda::experimental;
using cudax::in;
using cudax::out;
/**
* CUDA Kernel Device code
*
* Computes the vector addition of A and B into C. The 3 vectors have the same
* number of elements numElements.
*/
__global__ void vectorAdd(cudax::span<const float> A, cudax::span<const float> B, cudax::span<float> C)
{
int i = static_cast<int>(blockDim.x * blockIdx.x + threadIdx.x);
if (i < A.size())
{
C[i] = A[i] + B[i] + 0.0f;
}
}
/**
* Host main routine
*/
int main()
try
{
// A CUDA stream on which to execute the vector addition kernel
cudax::stream stream(cuda::devices[0]);
// Print the vector length to be used, and compute its size
int numElements = 50000;
printf("[Vector addition of %d elements]\n", numElements);
// Allocate the host vectors
cudax::vector<float> A(numElements); // input
cudax::vector<float> B(numElements); // input
cudax::vector<float> C(numElements); // output
// Initialize the host input vectors
for (int i = 0; i < numElements; ++i)
{
A[i] = static_cast<float>(rand()) / (float) RAND_MAX;
B[i] = static_cast<float>(rand()) / (float) RAND_MAX;
}
// Define the kernel launch parameters
constexpr int threadsPerBlock = 256;
auto config = cuda::distribute<threadsPerBlock>(numElements);
// Launch the vectorAdd kernel
printf("CUDA kernel launch with %zu blocks of %d threads\n", cuda::block.count(cuda::grid, config), threadsPerBlock);
cudax::launch(stream, config, vectorAdd, in(A), in(B), out(C));
printf("waiting for the stream to finish\n");
stream.sync();
printf("verifying the results\n");
// Verify that the result vector is correct
for (int i = 0; i < numElements; ++i)
{
if (fabs(A[i] + B[i] - C[i]) > 1e-5)
{
fprintf(stderr, "Result verification failed at element %d!\n", i);
exit(EXIT_FAILURE);
}
}
printf("Test PASSED\n");
printf("Done\n");
return 0;
}
catch (const std::exception& e)
{
printf("caught an exception: \"%s\"\n", e.what());
}
catch (...)
{
printf("caught an unknown exception\n");
}