Added 863 files from NVIDIA/cccl sparse checkout: - c2h/ (27 files): Catch2 test helpers — generators, validators, runner - nvbench_helper/ (10 files): Benchmark harness utilities - cmake/ (29 files): CMake presets and build helpers - cudax/ (794 files): Experimental CUDA extensions - AGENTS.md: NVIDIA's official AI agent instructions for CCCL - CMakePresets.json: Standardized build configurations - cccl-version.json: Version tracking Also added CCCL_ASSET_MAP.md mapping all 4295 CCCL files to competition value and PRD items. cccl_upstream now covers 100% of competition-critical assets: - 27 tuning headers (SM80/90/100 benchmark data) - 32 dispatch headers (algorithm implementations) - 60 Thrust examples (correctness verification) - 217 CUB Catch2 tests (regression matrix) - 153 CUB benchmarks (parameter space search) - 18 CUB examples (API verification) - 27 test helpers + benchmark harness - 794 cudax experimental extensions
263 lines
8.9 KiB
Plaintext
263 lines
8.9 KiB
Plaintext
/* Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* This sample demonstrates a combination of Peer-to-Peer (P2P) and
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* Unified Virtual Address Space (UVA) features.
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*/
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#include <cuda/algorithm>
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#include <cuda/devices>
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#include <cuda/memory_pool>
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#include <cuda/memory_resource>
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#include <cuda/experimental/container.cuh>
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#include <cuda/experimental/launch.cuh>
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#include <cuda/experimental/memory_resource.cuh>
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#include <algorithm>
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#include <cstdio>
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#include <cstdlib>
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namespace cudax = cuda::experimental;
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struct simple_kernel
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{
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template <typename Configuration>
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__device__ void operator()(Configuration config, ::cuda::std::span<const float> src, ::cuda::std::span<float> dst)
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{
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// Just a dummy kernel, doing enough for us to verify that everything worked
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const auto idx = cuda::gpu_thread.rank(cuda::grid, config);
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dst[idx] = src[idx] * 2.0f;
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}
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};
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void print_peer_accessibility()
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{
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// Check possibility for peer access
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printf("\nChecking GPU(s) for support of peer to peer memory access...\n");
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for (auto& dev_i : cuda::devices)
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{
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for (auto& dev_j : cuda::devices)
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{
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if (dev_i != dev_j)
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{
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bool can_access_peer = dev_i.has_peer_access_to(dev_j);
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const auto dev_i_name = dev_i.name();
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const auto dev_j_name = dev_j.name();
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printf("> Peer access from %.*s (GPU%d) -> %.*s (GPU%d) : %s\n",
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static_cast<int>(dev_i_name.size()),
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dev_i_name.data(),
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dev_i.get(),
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static_cast<int>(dev_j_name.size()),
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dev_j_name.data(),
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dev_j.get(),
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can_access_peer ? "Yes" : "No");
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}
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}
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}
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}
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template <typename BufferType>
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void benchmark_cross_device_ping_pong_copy(
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cudax::stream_ref dev0_stream, cudax::stream_ref dev1_stream, BufferType& dev0_buffer, BufferType& dev1_buffer)
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{
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// Use dev1 stream due to some surprising performance issue
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constexpr int cpy_count = 100;
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auto start_event = dev1_stream.record_timed_event();
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for (int i = 0; i < cpy_count; i++)
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{
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// Ping-pong copy between GPUs
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if (i % 2 == 0)
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{
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cuda::copy_bytes(dev1_stream, dev0_buffer, dev1_buffer);
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}
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else
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{
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cuda::copy_bytes(dev1_stream, dev1_buffer, dev0_buffer);
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}
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}
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auto end_event = dev1_stream.record_timed_event();
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dev1_stream.sync();
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cuda::std::chrono::duration<double> duration(end_event - start_event);
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printf("Peer copy between GPU%d and GPU%d: %.2fGB/s\n",
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dev0_stream.device().get(),
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dev1_stream.device().get(),
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(static_cast<float>(cpy_count * dev0_buffer.size_bytes()) / static_cast<float>(1024 * 1024 * 1024)
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/ duration.count()));
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}
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template <typename BufferType>
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void test_cross_device_access_from_kernel(
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cudax::stream_ref dev0_stream, cudax::stream_ref dev1_stream, BufferType& dev0_buffer, BufferType& dev1_buffer)
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{
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cuda::device_ref dev0 = dev0_stream.device();
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cuda::device_ref dev1 = dev1_stream.device();
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// Prepare host buffer and copy to GPU 0
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printf("Preparing host buffer and copy to GPU%d...\n", dev0.get());
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// This will be a pinned memory vector once available
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cudax::uninitialized_buffer<float, cuda::mr::host_accessible> host_buffer(
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cuda::mr::legacy_pinned_memory_resource(), dev0_buffer.size());
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std::generate(host_buffer.begin(), host_buffer.end(), []() {
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static int i = 0;
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return static_cast<float>((i++) % 4096);
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});
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cuda::copy_bytes(dev0_stream, host_buffer, dev0_buffer);
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dev1_stream.wait(dev0_stream);
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// Kernel launch configuration
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auto config = cuda::distribute<512>(dev0_buffer.size());
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// Run kernel on GPU 1, reading input from the GPU 0 buffer, writing output to the GPU 1 buffer
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printf("Run kernel on GPU%d, taking source data from GPU%d and writing to "
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"GPU%d...\n",
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dev1.get(),
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dev0.get(),
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dev1.get());
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cudax::launch(dev1_stream, config, simple_kernel{}, dev0_buffer, dev1_buffer);
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dev0_stream.wait(dev1_stream);
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// Run kernel on GPU 0, reading input from the GPU 1 buffer, writing output to the GPU 0 buffer
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printf("Run kernel on GPU%d, taking source data from GPU%d and writing to "
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"GPU%d...\n",
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dev0.get(),
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dev1.get(),
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dev0.get());
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cudax::launch(dev0_stream, config, simple_kernel{}, dev1_buffer, dev0_buffer);
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// Copy data back to host and verify
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printf("Copy data back to host from GPU%d and verify results...\n", dev0.get());
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cuda::copy_bytes(dev0_stream, dev0_buffer, host_buffer);
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dev0_stream.sync();
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int error_count = 0;
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for (size_t i = 0; i < host_buffer.size(); i++)
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{
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cuda::std::span<float> host_span(host_buffer);
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// Re-generate input data and apply 2x '* 2.0f' computation of both kernel runs
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float expected = float(i % 4096) * 2.0f * 2.0f;
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if (host_span[i] != expected)
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{
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printf("Verification error @ element %zu: val = %f, ref = %f\n", i, host_span[i], expected);
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if (error_count++ > 10)
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{
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break;
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}
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}
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}
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if (error_count != 0)
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{
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printf("Test failed!\n");
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exit(EXIT_FAILURE);
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}
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}
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int main([[maybe_unused]] int argc, char** argv)
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try
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{
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printf("[%s] - Starting...\n", argv[0]);
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// Number of GPUs
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printf("Checking for multiple GPUs...\n");
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printf("CUDA-capable device count: %zu\n", cuda::devices.size());
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if (cuda::devices.size() < 2)
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{
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printf("Two or more GPUs with Peer-to-Peer access capability are required for %s.\n", argv[0]);
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printf("Waiving test.\n");
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return 0;
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}
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// Print full peer access matrix
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print_peer_accessibility();
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// But use a shorthand to find all peers of a device
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std::vector<cuda::device_ref> peers;
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for (auto& dev : cuda::devices)
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{
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const auto dev_peers = dev.peers();
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if (dev_peers.size() != 0)
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{
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peers.assign(dev_peers.begin(), dev_peers.end());
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peers.insert(peers.begin(), dev);
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break;
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}
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}
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if (peers.size() == 0)
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{
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printf("Two or more GPUs with Peer-to-Peer access capability are required, waving the test.\n");
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return 0;
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}
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cuda::stream dev0_stream(peers[0]);
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cuda::stream dev1_stream(peers[1]);
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printf("Enabling peer access between GPU%d and GPU%d...\n", peers[0].get(), peers[1].get());
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cuda::device_memory_pool_ref dev0_resource = cuda::device_default_memory_pool(peers[0]);
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dev0_resource.enable_access_from(peers[1]);
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cuda::device_memory_pool_ref dev1_resource = cuda::device_default_memory_pool(peers[1]);
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dev1_resource.enable_access_from(peers[0]);
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// Allocate buffers
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constexpr size_t buf_cnt = 1024 * 1024 * 16;
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printf("Allocating buffers (%iMB on GPU%d, GPU%d and CPU Host)...\n",
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int(buf_cnt / 1024 / 1024 * sizeof(float)),
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peers[0].get(),
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peers[1].get());
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cudax::uninitialized_buffer<float, cuda::mr::device_accessible> dev0_buffer(dev0_resource, buf_cnt);
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cudax::uninitialized_buffer<float, cuda::mr::device_accessible> dev1_buffer(dev1_resource, buf_cnt);
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benchmark_cross_device_ping_pong_copy(dev0_stream, dev1_stream, dev0_buffer, dev1_buffer);
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test_cross_device_access_from_kernel(dev0_stream, dev1_stream, dev0_buffer, dev1_buffer);
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// Disable peer access
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printf("Disabling peer access...\n");
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dev0_resource.disable_access_from(peers[1]);
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dev1_resource.disable_access_from(peers[0]);
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// No cleanup needed
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printf("Test passed\n");
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return 0;
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}
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catch (const std::exception& e)
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{
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printf("caught an exception: \"%s\"\n", e.what());
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}
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catch (...)
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{
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printf("caught an unknown exception\n");
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}
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