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project_6/cccl_upstream/cub/benchmarks/bench/segmented_scan/sum.cu
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

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// SPDX-FileCopyrightText: Copyright (c) 2026, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Tuning parameters found for signed integer types apply equally for unsigned integer types
#include <nvbench_helper.cuh>
// %RANGE% TUNE_ITEMS ipt 7:24:1
// %RANGE% TUNE_THREADS tpb 128:1024:32
// %RANGE% TUNE_TRANSPOSE trp 0:1:1
// %RANGE% TUNE_LOAD ld 0:1:1
// %RANGE% TUNE_MAX_SEGMENTS_PER_BLOCK spb 1:512:511
using op_t = ::cuda::std::plus<>;
#include "base.cuh"