CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
78 lines
2.5 KiB
Plaintext
78 lines
2.5 KiB
Plaintext
// SPDX-FileCopyrightText: Copyright (c) 2025, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#include <cub/device/device_find.cuh>
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#include <thrust/count.h>
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#include <thrust/detail/internal_functional.h>
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#include <thrust/find.h>
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#include <nvbench_helper.cuh>
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// %RANGE% TUNE_LOAD ld 0:2:1
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// %RANGE% TUNE_ITEMS_PER_THREAD ipt 7:24:1
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// %RANGE% TUNE_THREADS_PER_BLOCK_POW2 tpb 6:10:1
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#if !TUNE_BASE
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# if TUNE_LOAD == 0
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# define TUNE_LOAD_MODIFIER cub::LOAD_DEFAULT
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# elif TUNE_LOAD == 1
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# define TUNE_LOAD_MODIFIER cub::LOAD_LDG
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# else // TUNE_LOAD == 2
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# define TUNE_LOAD_MODIFIER cub::LOAD_CA
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# endif // TUNE_LOAD
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template <typename T>
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struct bench_policy_selector
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{
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[[nodiscard]] _CCCL_HOST_DEVICE constexpr auto operator()(::cuda::compute_capability) const
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-> cub::detail::find::find_policy
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{
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return cub::detail::find::find_policy{
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(1 << TUNE_THREADS_PER_BLOCK_POW2), cub::Nominal4BItemsToItems<T>(TUNE_ITEMS_PER_THREAD), 4, TUNE_LOAD_MODIFIER};
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}
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};
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#endif // !TUNE_BASE
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template <typename T, typename OffsetT>
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void find_if(nvbench::state& state, nvbench::type_list<T, OffsetT>)
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{
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T val = 1;
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// set up input
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const auto elements = static_cast<OffsetT>(state.get_int64("Elements"));
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const auto common_prefix = state.get_float64("MismatchAt");
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const auto mismatch_point = static_cast<OffsetT>(elements * common_prefix);
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thrust::device_vector<T> dinput(elements, thrust::no_init);
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thrust::fill(dinput.begin(), dinput.begin() + mismatch_point, 0);
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thrust::fill(dinput.begin() + mismatch_point, dinput.end(), val);
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thrust::device_vector<OffsetT> d_result(1, thrust::no_init);
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state.add_global_memory_reads<T>(mismatch_point);
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state.add_global_memory_writes<OffsetT>(1);
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caching_allocator_t alloc;
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state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch, [&](nvbench::launch& launch) {
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auto env = cub_bench_env(
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alloc,
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launch
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#if !TUNE_BASE
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,
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cuda::execution::tune(bench_policy_selector<T>{})
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#endif // !TUNE_BASE
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);
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_CCCL_TRY_CUDA_API(
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cub::DeviceFind::FindIf,
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"FindIf failed",
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thrust::raw_pointer_cast(dinput.data()),
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thrust::raw_pointer_cast(d_result.data()),
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cuda::equal_to_value<T>(val),
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static_cast<OffsetT>(dinput.size()),
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env);
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});
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}
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NVBENCH_BENCH_TYPES(find_if, NVBENCH_TYPE_AXES(fundamental_types, offset_types))
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.add_int64_power_of_two_axis("Elements{io}", nvbench::range(16, 28, 4))
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.add_float64_axis("MismatchAt", std::vector{1.0, 0.5, 0.0});
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