Files
project_6/cccl_upstream/cmake/CCCLHideThirdPartyOptions.cmake
muh-bot dedf08166a [CCCL] Add missing CCCL components: c2h, nvbench_helper, cmake, cudax, AGENTS.md
Added 863 files from NVIDIA/cccl sparse checkout:
- c2h/ (27 files): Catch2 test helpers — generators, validators, runner
- nvbench_helper/ (10 files): Benchmark harness utilities
- cmake/ (29 files): CMake presets and build helpers
- cudax/ (794 files): Experimental CUDA extensions
- AGENTS.md: NVIDIA's official AI agent instructions for CCCL
- CMakePresets.json: Standardized build configurations
- cccl-version.json: Version tracking

Also added CCCL_ASSET_MAP.md mapping all 4295 CCCL files to
competition value and PRD items.

cccl_upstream now covers 100% of competition-critical assets:
- 27 tuning headers (SM80/90/100 benchmark data)
- 32 dispatch headers (algorithm implementations)
- 60 Thrust examples (correctness verification)
- 217 CUB Catch2 tests (regression matrix)
- 153 CUB benchmarks (parameter space search)
- 18 CUB examples (API verification)
- 27 test helpers + benchmark harness
- 794 cudax experimental extensions
2026-08-06 02:14:18 +00:00

40 lines
878 B
CMake

mark_as_advanced(
BUILD_TESTING
CATCH_BUILD_EXAMPLES
CATCH_BUILD_EXTRA_TESTS
CATCH_BUILD_STATIC_LIBRARY
CATCH_BUILD_TESTING
CATCH_ENABLE_COVERAGE
CATCH_ENABLE_WERROR
CATCH_INSTALL_DOCS
CATCH_INSTALL_HELPERS
CATCH_USE_VALGRIND
CLANG_FORMAT
CLANG_TIDY
CPM_DONT_CREATE_PACKAGE_LOCK
CPM_DONT_UPDATE_MODULE_PATH
CPM_DOWNLOAD_ALL
CPM_INCLUDE_ALL_IN_PACKAGE_LOCK
CPM_LOCAL_PACKAGES_ONLY
CPM_SOURCE_CACHE
CPM_USE_LOCAL_PACKAGES
CPM_USE_NAMED_CACHE_DIRECTORIES
CPPCHECK
CUB_DIR
FETCHCONTENT_BASE_DIR
FETCHCONTENT_FULLY_DISCONNECTED
FETCHCONTENT_QUIET
FETCHCONTENT_SOURCE_DIR_CATCH2
FETCHCONTENT_UPDATES_DISCONNECTED
FETCHCONTENT_UPDATES_DISCONNECTED_CATCH2
LIBCXX_CXX_ABI
LIT_EXTRA_ARGS
LLVM_DEFAULT_EXTERNAL_LIT
LLVM_DEFAULT_TARGET_TRIPLE
LLVM_EXTERNAL_LIT
LLVM_HOST_TRIPLE
LLVM_PATH
Thrust_DIR
libcudacxx_DIR
)