Files
project_6/cccl_upstream/c/parallel/cmake/CParallelHeaderTesting.cmake
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

18 lines
710 B
CMake

# For every public header, build a translation unit containing `#include <header>`
# to let the compiler try to figure out warnings in that header if it is not otherwise
# included in tests, and also to verify if the headers are modular enough.
# .inl files are not globbed for, because they are not supposed to be used as public
# entrypoints.
set(target_name cccl.c.parallel.headers)
cccl_generate_header_tests(
${target_name}
c/parallel/include
NO_METATARGETS # Metatargets collide with the existing cccl.c.parallel target
LANGUAGE C
GLOBS "cccl/c/*.h"
)
target_link_libraries(${target_name} PUBLIC cccl.c.parallel)
target_include_directories(${target_name} PRIVATE ${CUDAToolkit_INCLUDE_DIRS})