CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
22 lines
1004 B
Plaintext
22 lines
1004 B
Plaintext
=============== array.normal begin ===============
|
|
(cuda::std::array<int, 3>) ([0] = -7, [1] = 0, [2] = 42)
|
|
=============== array.normal end ===============
|
|
=============== array.empty begin ===============
|
|
(cuda::std::array<int, 0>)
|
|
=============== array.empty end ===============
|
|
=============== array.nested begin ===============
|
|
(cuda::std::array<cuda::std::array<int, 2>, 2>) {
|
|
[0] = ([0] = 13, [1] = -5)
|
|
[1] = ([0] = 0, [1] = 88)
|
|
}
|
|
=============== array.nested end ===============
|
|
=============== array.alias begin ===============
|
|
(cuda::std::array<int, 4>) ([0] = -31, [1] = 17, [2] = 8, [3] = -64)
|
|
=============== array.alias end ===============
|
|
=============== array.update.before begin ===============
|
|
(cuda::std::array<int, 3>) ([0] = 6, [1] = -91, [2] = 52)
|
|
=============== array.update.before end ===============
|
|
=============== array.update.after begin ===============
|
|
(cuda::std::array<int, 3>) ([0] = 3, [1] = 85, [2] = -12)
|
|
=============== array.update.after end ===============
|