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project_6/cccl_upstream/cudax/test/group/segmented_algorithm.cu
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

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//===----------------------------------------------------------------------===//
//
// Part of CUDA Experimental in CUDA C++ Core Libraries,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//
#include <cub/block/block_reduce.cuh>
#include <cuda/buffer>
#include <cuda/devices>
#include <cuda/hierarchy>
#include <cuda/iterator>
#include <cuda/launch>
#include <cuda/std/algorithm>
#include <cuda/std/cstddef>
#include <cuda/std/execution>
#include <cuda/std/optional>
#include <cuda/std/span>
#include <cuda/std/type_traits>
#include <cuda/std/utility>
#include <cuda/stream>
#include <cuda/experimental/group.cuh>
#include "group_testing.cuh"
namespace
{
struct DeviceSegmentedSumKernel
{
template <class Config, class T, cuda::std::size_t SegmentSize, class GroupFn, class UnitFn>
__device__ void operator()(
Config config,
const T* in,
T* out,
cuda::std::size_t nsegments,
cuda::std::integral_constant<cuda::std::size_t, SegmentSize>,
GroupFn group_fn,
UnitFn unit_fn)
{
constexpr auto nitems_per_thread = SegmentSize / cuda::gpu_thread.static_count(cuda::block, config);
const auto segment_offset = SegmentSize * cuda::block.rank(cuda::grid, config);
T items[nitems_per_thread];
for (cuda::std::size_t i = 0; i < nitems_per_thread; ++i)
{
const auto offset = cuda::gpu_thread.rank(cuda::block, config) + i * cuda::gpu_thread.count(cuda::block, config);
items[i] = *(in + segment_offset + offset);
}
group_fn(cudax::this_block{config}, cuda::std::span{items});
using BlockReduce = cub::BlockReduce<T, static_cast<int>(cuda::gpu_thread.static_count(cuda::block, config))>;
__shared__ typename BlockReduce::TempStorage scratch;
const auto result = BlockReduce{scratch}.Sum(items);
if (cuda::gpu_thread.rank(cuda::block, config) == 0)
{
out[cuda::block.rank(cuda::grid, config)] = unit_fn(result);
}
}
};
template <class T, cuda::std::size_t SegmentSize, class GroupFn, class UnitFn>
void device_segmented_sum(
cuda::stream_ref stream,
const T* in,
T* out,
cuda::std::size_t nsegments,
cuda::std::integral_constant<cuda::std::size_t, SegmentSize> segment_size,
GroupFn group_fn,
UnitFn unit_fn)
{
const auto config =
cuda::make_config(cuda::grid_dims(dim3{static_cast<unsigned>(nsegments)}), cuda::block_dims<SegmentSize>());
cuda::launch(stream, config, DeviceSegmentedSumKernel{}, in, out, nsegments, segment_size, group_fn, unit_fn);
}
} // namespace
C2H_TEST("Segmented algorithm", "[group]")
{
const auto device = cuda::devices[0];
const cuda::stream stream{device};
auto in = cuda::make_device_buffer<int>(stream, device, 1024, 1);
auto out = cuda::make_device_buffer<int>(stream, device, 8, cuda::no_init);
device_segmented_sum(
stream,
in.data(),
out.data(),
8,
cuda::std::integral_constant<cuda::std::size_t, 128>{},
[] __device__(auto group, auto items) {
for (auto& item : items)
{
item *= 2;
}
group.sync();
},
[] __device__(auto value) {
return value / 2;
});
stream.sync();
CHECK(cuda::std::equal(cuda::execution::gpu, out.begin(), out.end(), cuda::constant_iterator{128}));
}