CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
146 lines
4.0 KiB
C++
146 lines
4.0 KiB
C++
// SPDX-FileCopyrightText: Copyright (c) 2008-2018, NVIDIA Corporation. All rights reserved.
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// SPDX-License-Identifier: Apache-2.0
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/*! \file
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* \brief An allocator which creates new elements in memory accessible by
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* devices.
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#include <thrust/device_ptr.h>
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#include <thrust/mr/allocator.h>
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#include <thrust/mr/device_memory_resource.h>
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#include <cuda/std/limits>
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THRUST_NAMESPACE_BEGIN
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/** \addtogroup allocators Allocators
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* \ingroup memory_management
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* \{
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*/
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/*! Memory resource adaptor that turns any memory resource that returns a fancy
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* with the same tag as \p device_ptr, and adapts it to a resource that returns
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* a \p device_ptr.
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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template <typename Upstream>
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class device_ptr_memory_resource final : public thrust::mr::memory_resource<device_ptr<void>>
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{
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using upstream_ptr = typename Upstream::pointer;
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public:
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/*! Initialize the adaptor with the global instance of the upstream resource. Obtains
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* the global instance by calling \p get_global_resource.
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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_CCCL_HOST device_ptr_memory_resource()
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: m_upstream(mr::get_global_resource<Upstream>())
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{}
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/*! Initialize the adaptor with an upstream resource.
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*
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* \param upstream the upstream memory resource to adapt.
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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_CCCL_HOST device_ptr_memory_resource(Upstream* upstream)
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: m_upstream(upstream)
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{}
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[[nodiscard]] _CCCL_HOST pointer
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do_allocate(std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT) override
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{
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return pointer(m_upstream->do_allocate(bytes, alignment).get());
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}
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_CCCL_HOST void do_deallocate(pointer p, std::size_t bytes, std::size_t alignment) override
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{
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m_upstream->do_deallocate(upstream_ptr(p.get()), bytes, alignment);
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}
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private:
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Upstream* m_upstream;
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};
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/*! \brief An allocator which creates new elements in memory accessible by
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* devices.
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*
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* \see https://en.cppreference.com/w/cpp/named_req/Allocator
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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template <typename T>
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class device_allocator
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: public thrust::mr::stateless_resource_allocator<T, device_ptr_memory_resource<device_memory_resource>>
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{
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using base = thrust::mr::stateless_resource_allocator<T, device_ptr_memory_resource<device_memory_resource>>;
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public:
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/*! The \p rebind metafunction provides the type of a \p device_allocator
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* instantiated with another type.
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*
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* \tparam U the other type to use for instantiation.
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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template <typename U>
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struct rebind
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{
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/*! The alias \p other gives the type of the rebound \p device_allocator.
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*
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* \verbatim embed:rst:leading-asterisk
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* .. versionadded:: 2.2.0
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* \endverbatim
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*/
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using other = device_allocator<U>;
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};
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/*! Default constructor has no effect. */
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device_allocator() = default;
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/*! Copy constructor has no effect. */
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_CCCL_HOST_DEVICE device_allocator(const device_allocator& other)
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: base(other)
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{}
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/*! Constructor from other \p device_allocator has no effect. */
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template <typename U>
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_CCCL_HOST_DEVICE device_allocator(const device_allocator<U>& other)
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: base(other)
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{}
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device_allocator& operator=(const device_allocator&) = default;
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/*! Destructor has no effect. */
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~device_allocator() = default;
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};
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/*! \} // allocators
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*/
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THRUST_NAMESPACE_END
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