Files
project_6/cccl_upstream/thrust/thrust/device_allocator.h
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

146 lines
4.0 KiB
C++

// SPDX-FileCopyrightText: Copyright (c) 2008-2018, NVIDIA Corporation. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
/*! \file
* \brief An allocator which creates new elements in memory accessible by
* devices.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/device_ptr.h>
#include <thrust/mr/allocator.h>
#include <thrust/mr/device_memory_resource.h>
#include <cuda/std/limits>
THRUST_NAMESPACE_BEGIN
/** \addtogroup allocators Allocators
* \ingroup memory_management
* \{
*/
/*! Memory resource adaptor that turns any memory resource that returns a fancy
* with the same tag as \p device_ptr, and adapts it to a resource that returns
* a \p device_ptr.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename Upstream>
class device_ptr_memory_resource final : public thrust::mr::memory_resource<device_ptr<void>>
{
using upstream_ptr = typename Upstream::pointer;
public:
/*! Initialize the adaptor with the global instance of the upstream resource. Obtains
* the global instance by calling \p get_global_resource.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
_CCCL_HOST device_ptr_memory_resource()
: m_upstream(mr::get_global_resource<Upstream>())
{}
/*! Initialize the adaptor with an upstream resource.
*
* \param upstream the upstream memory resource to adapt.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
_CCCL_HOST device_ptr_memory_resource(Upstream* upstream)
: m_upstream(upstream)
{}
[[nodiscard]] _CCCL_HOST pointer
do_allocate(std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT) override
{
return pointer(m_upstream->do_allocate(bytes, alignment).get());
}
_CCCL_HOST void do_deallocate(pointer p, std::size_t bytes, std::size_t alignment) override
{
m_upstream->do_deallocate(upstream_ptr(p.get()), bytes, alignment);
}
private:
Upstream* m_upstream;
};
/*! \brief An allocator which creates new elements in memory accessible by
* devices.
*
* \see https://en.cppreference.com/w/cpp/named_req/Allocator
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename T>
class device_allocator
: public thrust::mr::stateless_resource_allocator<T, device_ptr_memory_resource<device_memory_resource>>
{
using base = thrust::mr::stateless_resource_allocator<T, device_ptr_memory_resource<device_memory_resource>>;
public:
/*! The \p rebind metafunction provides the type of a \p device_allocator
* instantiated with another type.
*
* \tparam U the other type to use for instantiation.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename U>
struct rebind
{
/*! The alias \p other gives the type of the rebound \p device_allocator.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
using other = device_allocator<U>;
};
/*! Default constructor has no effect. */
device_allocator() = default;
/*! Copy constructor has no effect. */
_CCCL_HOST_DEVICE device_allocator(const device_allocator& other)
: base(other)
{}
/*! Constructor from other \p device_allocator has no effect. */
template <typename U>
_CCCL_HOST_DEVICE device_allocator(const device_allocator<U>& other)
: base(other)
{}
device_allocator& operator=(const device_allocator&) = default;
/*! Destructor has no effect. */
~device_allocator() = default;
};
/*! \} // allocators
*/
THRUST_NAMESPACE_END