Files
project_6/cccl_upstream/thrust/thrust/detail/static_assert.h
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

44 lines
1.1 KiB
C++

// SPDX-FileCopyrightText: Copyright (c) 2008-2018, NVIDIA Corporation. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
/*
* (C) Copyright John Maddock 2000.
*
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying NOTICE file for the complete license)
*
* For more information, see http://www.boost.org
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/detail/preprocessor.h>
#include <thrust/detail/type_traits.h>
THRUST_NAMESPACE_BEGIN
namespace detail
{
template <typename, bool x>
struct depend_on_instantiation
{
static constexpr bool value = x;
};
//! Deprecated [Since 3.0]
#define THRUST_STATIC_ASSERT(B) static_assert(B)
//! Deprecated [Since 3.0]
#define THRUST_STATIC_ASSERT_MSG(B, msg) static_assert(B, msg)
} // namespace detail
THRUST_NAMESPACE_END