CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
// SPDX-FileCopyrightText: Copyright (c) 2008-2018, NVIDIA Corporation. All rights reserved.
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// SPDX-License-Identifier: Apache-2.0
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/*
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* (C) Copyright John Maddock 2000.
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*
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying NOTICE file for the complete license)
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*
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* For more information, see http://www.boost.org
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#include <thrust/detail/preprocessor.h>
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#include <thrust/detail/type_traits.h>
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THRUST_NAMESPACE_BEGIN
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namespace detail
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{
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template <typename, bool x>
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struct depend_on_instantiation
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{
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static constexpr bool value = x;
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};
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//! Deprecated [Since 3.0]
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#define THRUST_STATIC_ASSERT(B) static_assert(B)
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//! Deprecated [Since 3.0]
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#define THRUST_STATIC_ASSERT_MSG(B, msg) static_assert(B, msg)
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} // namespace detail
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THRUST_NAMESPACE_END
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