Files
project_6/cccl_upstream/thrust/thrust/per_device_resource.h
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

114 lines
4.1 KiB
C++

// SPDX-FileCopyrightText: Copyright (c) 2008-2013, NVIDIA Corporation. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/detail/execution_policy.h>
#include <thrust/mr/allocator.h>
// Include all active backend system implementations (generic, sequential, host and device)
#include <thrust/system/detail/generic/per_device_resource.h>
#include <thrust/system/detail/sequential/per_device_resource.h>
#include __THRUST_HOST_SYSTEM_ALGORITH_DETAIL_HEADER_INCLUDE(per_device_resource.h)
#include __THRUST_DEVICE_SYSTEM_ALGORITH_DETAIL_HEADER_INCLUDE(per_device_resource.h)
// Some build systems need a hint to know which files we actually include
#if 0
# include <thrust/system/cpp/detail/per_device_resource.h>
# include <thrust/system/cuda/detail/per_device_resource.h>
# include <thrust/system/omp/detail/per_device_resource.h>
# include <thrust/system/tbb/detail/per_device_resource.h>
#endif
THRUST_NAMESPACE_BEGIN
/*! Returns a global instance of \p MR for the current device of the provided system.
*
* \tparam MR type of a memory resource to get an instance from. Must be \p DefaultConstructible.
* \param system execution policy for which the resource is requested.
* \return a pointer to a global instance of \p MR for the current device.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename MR, typename DerivedPolicy>
_CCCL_HOST MR* get_per_device_resource(const thrust::detail::execution_policy_base<DerivedPolicy>& system)
{
using thrust::system::detail::generic::get_per_device_resource;
return get_per_device_resource<MR>(thrust::detail::derived_cast(thrust::detail::strip_const(system)));
}
/*! A helper allocator class that uses global per device instances of a given upstream memory resource. Requires the
* memory resource to be default constructible.
*
* \tparam T the type that will be allocated by this allocator.
* \tparam MR the upstream memory resource to use for memory allocation. Must derive from
* \p thrust::mr::memory_resource and must be \p final.
* \tparam ExecutionPolicy the execution policy of the system to be used to retrieve the resource for the current
* device.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename T, typename Upstream, typename ExecutionPolicy>
class per_device_allocator : public thrust::mr::allocator<T, Upstream>
{
using base = thrust::mr::allocator<T, Upstream>;
public:
/*! The \p rebind metafunction provides the type of an \p per_device_allocator instantiated with another type.
*
* \tparam U the other type to use for instantiation.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
template <typename U>
struct rebind
{
/*! The alias \p other gives the type of the rebound \p per_device_allocator.
*/
using other = per_device_allocator<U, Upstream, ExecutionPolicy>;
};
/*! Default constructor. Uses \p get_global_resource to get the global instance of \p Upstream and initializes the
* \p allocator base subobject with that resource.
*
* \verbatim embed:rst:leading-asterisk
* .. versionadded:: 2.2.0
* \endverbatim
*/
_CCCL_HOST per_device_allocator()
: base(get_per_device_resource<Upstream>(ExecutionPolicy()))
{}
/*! Copy constructor. Copies the memory resource pointer. */
_CCCL_HOST_DEVICE per_device_allocator(const per_device_allocator& other)
: base(other)
{}
/*! Conversion constructor from an allocator of a different type. Copies the memory resource pointer. */
template <typename U>
_CCCL_HOST_DEVICE per_device_allocator(const per_device_allocator<U, Upstream, ExecutionPolicy>& other)
: base(other)
{}
/*! Destructor. */
_CCCL_HOST_DEVICE ~per_device_allocator() {}
};
THRUST_NAMESPACE_END