CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
228 lines
9.6 KiB
Plaintext
228 lines
9.6 KiB
Plaintext
// SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION. All rights reserved.
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// SPDX-License-Identifier: BSD-3
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/**
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* \file
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* This file contains facilities that help to prevent exceeding the available shared memory per thread block
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*/
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#pragma once
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#include <cub/config.cuh>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#include <cub/util_arch.cuh>
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#include <cub/util_policy_wrapper_t.cuh>
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#include <cub/util_ptx.cuh>
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#include <cub/util_type.cuh>
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#include <cuda/__memory/discard_memory.h>
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#include <cuda/std/__type_traits/conditional.h>
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#include <cuda/std/__type_traits/enable_if.h>
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#include <cuda/std/cstdint>
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CUB_NAMESPACE_BEGIN
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#ifndef _CCCL_DOXYGEN_INVOKED // Do not document
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namespace detail
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{
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/**
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* @brief Helper struct to wrap all the information needed to implement virtual shared memory that's passed to a kernel.
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*
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*/
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struct vsmem_t
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{
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void* gmem_ptr;
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};
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/**
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* @brief Class template that helps to prevent exceeding the available shared memory per thread block.
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*
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* @tparam AgentT The agent for which we check whether per-thread block shared memory is sufficient or whether virtual
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* shared memory is needed.
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*/
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template <typename AgentT>
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class vsmem_helper_impl
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{
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private:
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// Per-block virtual shared memory may be padded to make sure vsmem is an integer multiple of `line_size`
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static constexpr ::cuda::std::size_t line_size = 128;
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// The amount of shared memory or virtual shared memory required by the algorithm's agent
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static constexpr ::cuda::std::size_t required_smem = sizeof(typename AgentT::TempStorage);
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// Whether we need to allocate global memory-backed virtual shared memory
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static constexpr bool needs_vsmem = required_smem > max_smem_per_block;
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// Padding bytes to an integer multiple of `line_size`. Only applies to virtual shared memory
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static constexpr ::cuda::std::size_t padding_bytes =
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(required_smem % line_size == 0) ? 0 : (line_size - (required_smem % line_size));
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public:
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// Type alias to be used for static temporary storage declaration within the algorithm's kernel
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using static_temp_storage_t = ::cuda::std::conditional_t<needs_vsmem, cub::NullType, typename AgentT::TempStorage>;
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// The amount of global memory-backed virtual shared memory needed, padded to an integer multiple of 128 bytes
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static constexpr ::cuda::std::size_t vsmem_per_block = needs_vsmem ? (required_smem + padding_bytes) : 0;
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/**
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* @brief Used from within the device algorithm's kernel to get the temporary storage that can be
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* passed to the agent, specialized for the case when we can use native shared memory as temporary
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* storage.
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*/
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static _CCCL_DEVICE _CCCL_FORCEINLINE typename AgentT::TempStorage&
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get_temp_storage(typename AgentT::TempStorage& static_temp_storage, vsmem_t&)
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{
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return static_temp_storage;
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}
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/**
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* @brief Used from within the device algorithm's kernel to get the temporary storage that can be
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* passed to the agent, specialized for the case when we can use native shared memory as temporary
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* storage and taking a linear block id.
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*/
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static _CCCL_DEVICE _CCCL_FORCEINLINE typename AgentT::TempStorage&
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get_temp_storage(typename AgentT::TempStorage& static_temp_storage, vsmem_t&, ::cuda::std::size_t)
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{
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return static_temp_storage;
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}
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/**
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* @brief Used from within the device algorithm's kernel to get the temporary storage that can be
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* passed to the agent, specialized for the case when we have to use global memory-backed
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* virtual shared memory as temporary storage.
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*/
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static _CCCL_DEVICE _CCCL_FORCEINLINE typename AgentT::TempStorage&
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get_temp_storage(cub::NullType& static_temp_storage, vsmem_t& vsmem)
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{
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return *reinterpret_cast<typename AgentT::TempStorage*>(
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static_cast<char*>(vsmem.gmem_ptr) + (vsmem_per_block * blockIdx.x));
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}
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/**
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* @brief Used from within the device algorithm's kernel to get the temporary storage that can be
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* passed to the agent, specialized for the case when we have to use global memory-backed
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* virtual shared memory as temporary storage and taking a linear block id.
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*/
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static _CCCL_DEVICE _CCCL_FORCEINLINE typename AgentT::TempStorage&
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get_temp_storage(cub::NullType& static_temp_storage, vsmem_t& vsmem, ::cuda::std::size_t linear_block_id)
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{
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return *reinterpret_cast<typename AgentT::TempStorage*>(
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static_cast<char*>(vsmem.gmem_ptr) + (vsmem_per_block * linear_block_id));
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}
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/**
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* @brief Hints to discard modified cache lines of the used virtual shared memory.
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* modified cache lines.
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*
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* @note Needs to be followed by `__syncthreads()` if the function returns true and the virtual shared memory is
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* supposed to be reused after this function call.
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*/
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template <bool needs_vsmem_ = needs_vsmem, ::cuda::std::enable_if_t<!needs_vsmem_, int> = 0>
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static _CCCL_DEVICE _CCCL_FORCEINLINE bool discard_temp_storage(typename AgentT::TempStorage& temp_storage)
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{
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return false;
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}
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/**
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* @brief Hints to discard modified cache lines of the used virtual shared memory.
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* modified cache lines.
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*
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* @note Needs to be followed by `__syncthreads()` if the function returns true and the virtual shared memory is
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* supposed to be reused after this function call.
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*/
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template <bool needs_vsmem_ = needs_vsmem, ::cuda::std::enable_if_t<needs_vsmem_, int> = 0>
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static _CCCL_DEVICE _CCCL_FORCEINLINE bool discard_temp_storage(typename AgentT::TempStorage& temp_storage)
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{
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// Ensure all threads finished using temporary storage
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__syncthreads();
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const ::cuda::std::size_t linear_tid = threadIdx.x;
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const ::cuda::std::size_t block_stride = line_size * blockDim.x;
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char* ptr = reinterpret_cast<char*>(&temp_storage);
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auto ptr_end = ptr + vsmem_per_block;
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// 128 byte-aligned virtual shared memory discard
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for (auto thread_ptr = ptr + (linear_tid * line_size); thread_ptr < ptr_end; thread_ptr += block_stride)
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{
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::cuda::discard_memory(thread_ptr, line_size);
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}
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return true;
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}
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};
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template <class DefaultAgentT, class FallbackAgentT>
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_CCCL_HOST_DEVICE constexpr bool use_fallback_agent()
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{
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return (sizeof(typename DefaultAgentT::TempStorage) > max_smem_per_block)
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&& (sizeof(typename FallbackAgentT::TempStorage) <= max_smem_per_block);
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}
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/**
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* @brief Class template that helps to prevent exceeding the available shared memory per thread block with two measures:
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* (1) If an agent's `TempStorage` declaration exceeds the maximum amount of shared memory per thread block, we check
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* whether using a fallback policy, e.g., with a smaller tile size, would fit into shared memory.
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* (2) If the fallback still doesn't fit into shared memory, we make use of virtual shared memory that is backed by
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* global memory.
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*
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* @tparam DefaultAgentPolicyT The default tuning policy that is used if the default agent's shared memory requirements
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* fall within the bounds of `max_smem_per_block` or when virtual shared memory is needed
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* @tparam DefaultAgentT The default agent, instantiated with the given default tuning policy
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* @tparam FallbackAgentPolicyT A fallback tuning policy that may exhibit lower shared memory requirements, e.g., by
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* using a smaller tile size, than the default. This fallback policy is used if and only if the shared memory
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* requirements of the default agent exceed `max_smem_per_block`, yet the shared memory requirements of the fallback
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* agent falls within the bounds of `max_smem_per_block`.
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* @tparam FallbackAgentT The fallback agent, instantiated with the given fallback tuning policy
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*/
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template <typename DefaultAgentPolicyT,
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typename DefaultAgentT,
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typename FallbackAgentPolicyT = DefaultAgentPolicyT,
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typename FallbackAgentT = DefaultAgentT,
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bool UseFallbackPolicy = use_fallback_agent<DefaultAgentT, FallbackAgentT>()>
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struct vsmem_helper_with_fallback_impl : public vsmem_helper_impl<DefaultAgentT>
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{
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using agent_t = DefaultAgentT;
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using agent_policy_t = DefaultAgentPolicyT;
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};
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template <typename DefaultAgentPolicyT, typename DefaultAgentT, typename FallbackAgentPolicyT, typename FallbackAgentT>
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struct vsmem_helper_with_fallback_impl<DefaultAgentPolicyT, DefaultAgentT, FallbackAgentPolicyT, FallbackAgentT, true>
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: public vsmem_helper_impl<FallbackAgentT>
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{
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using agent_t = FallbackAgentT;
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using agent_policy_t = FallbackAgentPolicyT;
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};
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/**
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* @brief Alias template for the `vsmem_helper_with_fallback_impl` that instantiates the given AgentT template with the
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* respective policy as first template parameter, followed by the parameters captured by the `AgentParamsT` template
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* parameter pack.
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*/
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template <typename DefaultPolicyT, typename FallbackPolicyT, template <typename...> class AgentT, typename... AgentParamsT>
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using vsmem_helper_fallback_policy_t =
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vsmem_helper_with_fallback_impl<DefaultPolicyT,
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AgentT<DefaultPolicyT, AgentParamsT...>,
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FallbackPolicyT,
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AgentT<FallbackPolicyT, AgentParamsT...>>;
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/**
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* @brief Alias template for the `vsmem_helper_t` by using a simple fallback policy that uses `DefaultPolicyT` as basis,
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* overwriting `64` threads per block and `1` item per thread.
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*/
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template <typename DefaultPolicyT, template <typename...> class AgentT, typename... AgentParamsT>
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using vsmem_helper_default_fallback_policy_t =
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vsmem_helper_fallback_policy_t<DefaultPolicyT, policy_wrapper_t<DefaultPolicyT, 64, 1>, AgentT, AgentParamsT...>;
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} // namespace detail
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#endif // _CCCL_DOXYGEN_INVOKED
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CUB_NAMESPACE_END
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