CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
11 lines
282 B
Plaintext
11 lines
282 B
Plaintext
CHECK: SAXPY (functor method)
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CHECK-NEXT: 2 * 1 + 1 = 3
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CHECK-NEXT: 2 * 2 + 1 = 5
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CHECK-NEXT: 2 * 3 + 1 = 7
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CHECK-NEXT: 2 * 4 + 1 = 9
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CHECK-NEXT: SAXPY (placeholder method)
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CHECK-NEXT: 2 * 1 + 1 = 3
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CHECK-NEXT: 2 * 2 + 1 = 5
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CHECK-NEXT: 2 * 3 + 1 = 7
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CHECK-NEXT: 2 * 4 + 1 = 9
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