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project_6/cccl_upstream/thrust/examples/permutation_iterator.cu
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

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#include <thrust/device_vector.h>
#include <thrust/iterator/permutation_iterator.h>
#include <thrust/reduce.h>
#include <iostream>
// this example fuses a gather operation with a reduction for
// greater efficiency than separate gather() and reduce() calls
int main()
{
// gather locations
thrust::device_vector<int> map = {3, 1, 0, 5};
// array to gather from
thrust::device_vector<int> source = {10, 20, 30, 40, 50, 60};
// fuse gather with reduction:
// sum = source[map[0]] + source[map[1]] + ...
int sum = thrust::reduce(thrust::make_permutation_iterator(source.begin(), map.begin()),
thrust::make_permutation_iterator(source.begin(), map.end()));
// print sum
std::cout << "sum is " << sum << '\n';
return 0;
}