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project_6/cccl_upstream/thrust/examples/basic_vector.cu
EngineX CI 56fd68e7dd [INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
2026-07-30 09:35:51 +00:00

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#include <thrust/device_vector.h>
#include <thrust/host_vector.h>
#include <iostream>
int main()
{
// H holds 4 integers
thrust::host_vector<int> H{14, 20, 38, 46};
// H.size() returns the size of vector H
std::cout << "H has size " << H.size() << '\n';
// print contents of H
for (size_t i = 0; i < H.size(); i++)
{
std::cout << "H[" << i << "] = " << H[i] << '\n';
}
// resize H
H.resize(2);
std::cout << "H now has size " << H.size() << '\n';
// Copy host_vector H to device_vector D
thrust::device_vector<int> D = H;
// elements of D can be modified
D[0] = 99;
D[1] = 88;
// print contents of D
for (size_t i = 0; i < D.size(); i++)
{
std::cout << "D[" << i << "] = " << D[i] << '\n';
}
// H and D are automatically deleted when the function returns
return 0;
}