// SPDX-FileCopyrightText: Copyright (c) 2025, NVIDIA CORPORATION & AFFILIATES. All rights reserved. // SPDX-License-Identifier: BSD-3-Clause #include #include #include template static void basic(nvbench::state& state, nvbench::type_list) { const auto elements = static_cast(state.get_int64("Elements")); thrust::device_vector input(elements, T{0xAA}); thrust::device_vector output(elements, thrust::default_init); state.add_element_count(elements); state.add_global_memory_reads(elements); state.add_global_memory_writes(elements); caching_allocator_t alloc; state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) { thrust::uninitialized_copy(policy(alloc, launch), input.cbegin(), input.cend(), output.begin()); }); } // Not allowed to be copied using std::memcpy or cudaMemcpy. Cannot use TMA copies. struct no_copy { nvbench::uint32_t a; no_copy() = default; _CCCL_HOST_DEVICE no_copy(nvbench::uint32_t i) : a(i) {} // the user-defined copy constructor prevents the type from being trivially copyable // NOLINTNEXTLINE(modernize-use-equals-default) _CCCL_HOST_DEVICE no_copy(const no_copy& nt) : a(nt.a) {} }; static_assert(::cuda::std::is_trivially_default_constructible_v); static_assert(!::cuda::std::is_trivially_copyable_v); // as required by the C++ standard static_assert(!thrust::is_trivially_relocatable_v); // thrust uses this check internally // Requires use of placement new struct no_construct { nvbench::uint32_t a = 1337; }; static_assert(!::cuda::std::is_trivially_default_constructible_v); static_assert(::cuda::std::is_trivially_copyable_v); // as required by the C++ standard static_assert(thrust::is_trivially_relocatable_v); // thrust uses this check internally using types = nvbench::type_list; NVBENCH_BENCH_TYPES(basic, NVBENCH_TYPE_AXES(types)) .set_name("base") .set_type_axes_names({"T{ct}"}) .add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4));