// SPDX-FileCopyrightText: Copyright (c) 2011-2023, NVIDIA CORPORATION. All rights reserved. // SPDX-License-Identifier: BSD-3 #include #include #include #include #include template static void basic(nvbench::state& state, nvbench::type_list) { using select_op_t = less_then_t; const auto elements = static_cast(state.get_int64("Elements")); const bit_entropy entropy = str_to_entropy(state.get_string("Entropy")); const T val = lerp_min_max(entropy_to_probability(entropy)); select_op_t select_op{val}; thrust::device_vector input = generate(elements); const auto selected_elements = thrust::count_if(input.cbegin(), input.cend(), select_op); thrust::device_vector output(selected_elements); state.add_element_count(elements); state.add_global_memory_reads(elements); state.add_global_memory_writes(selected_elements); caching_allocator_t alloc; state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) { thrust::copy_if(policy(alloc, launch), input.cbegin(), input.cend(), output.begin(), select_op); }); } using types = nvbench::type_list; NVBENCH_BENCH_TYPES(basic, NVBENCH_TYPE_AXES(types)) .set_name("base") .set_type_axes_names({"T{ct}"}) .add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4)) .add_string_axis("Entropy", {"1.000", "0.544", "0.000"});