//===----------------------------------------------------------------------===// // // Part of libcu++, the C++ Standard Library for your entire system, // under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. // //===----------------------------------------------------------------------===// #include #include #include #include #include #include "nvbench_helper.cuh" template static void range_iter(nvbench::state& state, nvbench::type_list) { T val = 1; // set up input const auto elements = static_cast(state.get_int64("Elements")); const auto common_prefix = state.get_float64("MismatchAt"); const auto mismatch_point = static_cast(static_cast(elements) * common_prefix); thrust::device_vector dinput(elements, thrust::no_init); cuda::std::fill(cuda::execution::gpu, dinput.begin(), dinput.begin() + mismatch_point, T{0}); cuda::std::fill(cuda::execution::gpu, dinput.begin() + mismatch_point, dinput.end(), val); state.add_global_memory_reads(mismatch_point + 1); state.add_global_memory_writes(1); caching_allocator_t alloc{}; state.exec( nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) { do_not_optimize( cuda::std::equal(cuda_policy(alloc, launch), dinput.begin(), dinput.end(), cuda::constant_iterator{0})); }); } NVBENCH_BENCH_TYPES(range_iter, NVBENCH_TYPE_AXES(fundamental_types)) .set_name("base_range_iter") .add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4)) .add_float64_axis("MismatchAt", std::vector{1.0, 0.5, 0.01}); template static void range_range(nvbench::state& state, nvbench::type_list) { T val = 1; // set up input const auto elements = static_cast(state.get_int64("Elements")); const auto common_prefix = state.get_float64("MismatchAt"); const auto mismatch_point = static_cast(static_cast(elements) * common_prefix); thrust::device_vector dinput(elements, thrust::no_init); cuda::std::fill(cuda::execution::gpu, dinput.begin(), dinput.begin() + mismatch_point, T{0}); cuda::std::fill(cuda::execution::gpu, dinput.begin() + mismatch_point, dinput.end(), val); state.add_global_memory_reads(mismatch_point + 1); state.add_global_memory_writes(1); caching_allocator_t alloc{}; state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) { do_not_optimize(cuda::std::equal( cuda_policy(alloc, launch), dinput.begin(), dinput.end(), cuda::constant_iterator{0}, cuda::constant_iterator{0, elements})); }); } NVBENCH_BENCH_TYPES(range_range, NVBENCH_TYPE_AXES(fundamental_types)) .set_name("base_range_range") .add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4)) .add_float64_axis("MismatchAt", std::vector{1.0, 0.5, 0.01});