// SPDX-FileCopyrightText: Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved. // SPDX-License-Identifier: BSD-3-Clause // %RANGE% TUNE_BIF_BIAS bif -16:16:4 // %RANGE% TUNE_ALGORITHM alg 0:4:1 // %RANGE% TUNE_THREADS tpb 128:1024:128 // for TUNE_ALGORITHM == 1 (vectorized), this is the number of vectors per thread, which is similar in spirit // %RANGE% TUNE_UNROLL_FACTOR unrl 1:4:1 // those parameters only apply if TUNE_ALGORITHM == 0 (prefetch) // %RANGE% TUNE_PREFETCH_MULT pref 1:3:1 // those parameters only apply if TUNE_ALGORITHM == 1 (vectorized) // %RANGE% TUNE_VEC_SIZE_POW2 vsp2 1:6:1 #if !TUNE_BASE && TUNE_ALGORITHM != 0 && (TUNE_PREFETCH_MULT != 1) # error "Non-prefetch algorithms require prefetch multiple to be 1 since they ignore the parameters" #endif // !TUNE_BASE && TUNE_ALGORITHM != 0 && (TUNE_PREFETCH_MULT != 1) #if !TUNE_BASE && TUNE_ALGORITHM != 1 && (TUNE_VEC_SIZE_POW2 != 1) # error "Non-vectorized algorithms require vector size to be 1 since they ignore the parameters" #endif // !TUNE_BASE && TUNE_ALGORITHM != 1 && (TUNE_VEC_SIZE_POW2 != 1) #include "common.h" #ifdef TUNE_T using element_types = nvbench::type_list; #else using element_types = nvbench::type_list; #endif // BabelStream uses 2^25, H200 can fit 2^31 int128s // 2^20 chars / 2^16 int128 saturate V100 (min_bytes_in_flight =12 * SM count =80) // 2^21 chars / 2^17 int128 saturate A100 (min_bytes_in_flight =16 * SM count =108) // 2^23 chars / 2^19 int128 saturate H100/H200 HBM3 (min_bytes_in_flight =32or48 * SM count =132) // inline auto array_size_powers = std::vector{28}; inline auto array_size_powers = nvbench::range(16, 32, 4); // Modified from BabelStream to also work for integers and to make nstream maintain a consistent workload since it // overwrites one input array. If the data changed at each iteration, the performance would be unstable. inline constexpr auto startA = 11; // BabelStream: 0.1 inline constexpr auto startB = 2; // BabelStream: 0.2 inline constexpr auto startC = 1; // BabelStream: 0.1 inline constexpr auto startScalar = -2; // BabelStream: 0.4 static_assert(startA == (startA + startB + startScalar * startC), "nstream must have a consistent workload"); template static void mul(nvbench::state& state, nvbench::type_list) try { const auto n = state.get_int64("Elements{io}"); const bool unaligned = state.get_string("Aligned") == "no"; thrust::device_vector b(n + unaligned, startB); thrust::device_vector c(n + unaligned, startC); state.add_element_count(n); state.add_global_memory_reads(n); state.add_global_memory_writes(n); const T scalar = startScalar; bench_transform( state, cuda::std::tuple{c.begin() + unaligned}, b.begin() + unaligned, n, [=] _CCCL_DEVICE(const T& ci) { return ci * scalar; }); } catch (const std::bad_alloc&) { state.skip("Skipping: out of memory."); } NVBENCH_BENCH_TYPES(mul, NVBENCH_TYPE_AXES(element_types)) .set_name("mul") .set_type_axes_names({"T{ct}"}) .add_string_axis("Aligned", {"yes", "no"}) .add_int64_power_of_two_axis("Elements{io}", array_size_powers); template static void add(nvbench::state& state, nvbench::type_list) try { const auto n = state.get_int64("Elements{io}"); const bool unaligned = state.get_string("Aligned") == "no"; thrust::device_vector a(n + unaligned, startA); thrust::device_vector b(n + unaligned, startB); thrust::device_vector c(n + unaligned, startC); state.add_element_count(n); state.add_global_memory_reads(2 * n); state.add_global_memory_writes(n); bench_transform( state, cuda::std::tuple{a.begin() + unaligned, b.begin() + unaligned}, c.begin() + unaligned, n, [] _CCCL_DEVICE(const T& ai, const T& bi) -> T { return ai + bi; }); } catch (const std::bad_alloc&) { state.skip("Skipping: out of memory."); } NVBENCH_BENCH_TYPES(add, NVBENCH_TYPE_AXES(element_types)) .set_name("add") .set_type_axes_names({"T{ct}"}) .add_string_axis("Aligned", {"yes", "no"}) .add_int64_power_of_two_axis("Elements{io}", array_size_powers); template static void triad(nvbench::state& state, nvbench::type_list) try { const auto n = state.get_int64("Elements{io}"); const bool unaligned = state.get_string("Aligned") == "no"; thrust::device_vector a(n + unaligned, startA); thrust::device_vector b(n + unaligned, startB); thrust::device_vector c(n + unaligned, startC); state.add_element_count(n); state.add_global_memory_reads(2 * n); state.add_global_memory_writes(n); const T scalar = startScalar; bench_transform( state, cuda::std::tuple{b.begin() + unaligned, c.begin() + unaligned}, a.begin() + unaligned, n, [=] _CCCL_DEVICE(const T& bi, const T& ci) { return bi + scalar * ci; }); } catch (const std::bad_alloc&) { state.skip("Skipping: out of memory."); } NVBENCH_BENCH_TYPES(triad, NVBENCH_TYPE_AXES(element_types)) .set_name("triad") .set_type_axes_names({"T{ct}"}) .add_string_axis("Aligned", {"yes", "no"}) .add_int64_power_of_two_axis("Elements{io}", array_size_powers); template static void nstream(nvbench::state& state, nvbench::type_list) try { const auto n = state.get_int64("Elements{io}"); const bool unaligned = state.get_string("Aligned") == "no"; thrust::device_vector a(n + unaligned, startA); thrust::device_vector b(n + unaligned, startB); thrust::device_vector c(n + unaligned, startC); state.add_element_count(n); state.add_global_memory_reads(3 * n); state.add_global_memory_writes(n); const T scalar = startScalar; bench_transform( state, cuda::std::tuple{a.begin() + unaligned, b.begin() + unaligned, c.begin() + unaligned}, a.begin() + unaligned, n, [=] _CCCL_DEVICE(const T& ai, const T& bi, const T& ci) { return ai + bi + scalar * ci; }); } catch (const std::bad_alloc&) { state.skip("Skipping: out of memory."); } NVBENCH_BENCH_TYPES(nstream, NVBENCH_TYPE_AXES(element_types)) .set_name("nstream") .set_type_axes_names({"T{ct}"}) .add_string_axis("Aligned", {"yes", "no"}) .add_int64_power_of_two_axis("Elements{io}", array_size_powers);