// SPDX-FileCopyrightText: Copyright (c) 2011-2023, NVIDIA CORPORATION. All rights reserved. // SPDX-License-Identifier: BSD-3 #include #include #include #include #include "nvbench_helper.cuh" template static void basic(nvbench::state& state, nvbench::type_list) { const auto elements = static_cast(state.get_int64("Elements")); const auto size_ratio = static_cast(state.get_int64("InputSizeRatio")); const auto entropy = str_to_entropy(state.get_string("Entropy")); const auto elements_in_lhs = static_cast(static_cast(size_ratio * elements) / 100.0); thrust::device_vector out(elements); thrust::device_vector in = generate(elements, entropy); thrust::sort(in.begin(), in.begin() + elements_in_lhs); thrust::sort(in.begin() + elements_in_lhs, in.end()); state.add_element_count(elements); state.add_global_memory_reads(elements); state.add_global_memory_writes(elements); caching_allocator_t alloc; state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) { thrust::merge( policy(alloc, launch), in.cbegin(), in.cbegin() + elements_in_lhs, in.cbegin() + elements_in_lhs, in.cend(), out.begin()); }); } NVBENCH_BENCH_TYPES(basic, NVBENCH_TYPE_AXES(fundamental_types)) .set_name("base") .set_type_axes_names({"T{ct}"}) .add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4)) .add_string_axis("Entropy", {"1.000", "0.201"}) .add_int64_axis("InputSizeRatio", {25, 50, 75});