// SPDX-FileCopyrightText: Copyright (c) 2026, NVIDIA CORPORATION & AFFILIATES. All rights reserved. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception #include #include #include #include #include #include "nvbench_helper.cuh" template static void basic(nvbench::state& state, nvbench::type_list) { using select_op_t = less_then_t; // set up input const auto elements = static_cast(state.get_int64("Elements")); const auto common_prefix = state.get_float64("MismatchAt"); const auto mismatch_point = static_cast( ::cuda::std::clamp(static_cast(elements) * common_prefix, 0.0, static_cast(elements - 1))); thrust::device_vector dinput(elements, thrust::no_init); thrust::sequence(dinput.begin(), dinput.end(), T{0}); state.add_global_memory_reads(2 * elements); state.add_global_memory_writes(1); caching_allocator_t alloc{}; state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) { do_not_optimize(thrust::is_partitioned( policy(alloc, launch), dinput.begin(), dinput.end(), select_op_t{static_cast(mismatch_point)})); }); } NVBENCH_BENCH_TYPES(basic, NVBENCH_TYPE_AXES(fundamental_types)) .set_name("base") .add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4)) .add_float64_axis("MismatchAt", std::vector{1.0, 0.5, 0.01});